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Lost Lands of Witch World, by Andre Norton

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In the 1960s Andre Norton's career took a fateful and important turn. Having written adventure science fiction for almost thirty years, she turned to something new, science-fantasy, with Witch World. This unique world of sorceresses and the many others who fight such adversaries as the Kolder, the Hounds of Alizon and other threats, has proven to be Miss Norton's most beloved and popular creation. Three Against the Witch World, Warlock of the Witch World , and Sorceress of the Witch World, the fourth, fifth, and sixth novels in the series, have long been recognized as novels that comprise the core of the series, along with the first three novels.
Today, four decades after their first publication, these novels of adventure, excitement, and daring remain as fresh and original as when they first appeared. For the first time they are now available in a single volume for new readers of all ages to discover, and for fans to rediscover in an attractive, durable new format.
Includes a long introduction by Mercedes Lackey.
- Sales Rank: #1901879 in Books
- Brand: Brand: Tor Books
- Published on: 2004-06-19
- Original language: English
- Number of items: 1
- Dimensions: 9.58" h x 1.43" w x 6.40" l,
- Binding: Hardcover
- 448 pages
Features
- Used Book in Good Condition
Review
Praise for Andre Norton: "One of the most popular authors of our time." --Publishers Weekly
"One of the most distinguished living SF and fantasy writers." --Booklist
"She remains one of the most underrated masters of science fiction and fantasy." --Minneapolis Star-Tribune
About the Author
For well over a half century, Andre Norton has been one of the most popular science fiction and fantasy authors in the world. Since her first SF novels were published in the 1940s, her adventure SF has enthralled readers young and old. With series such as Time Traders, Solar Queen, Forerunner, Beast Master, Crosstime, and Janus, as well as many stand-alone novels, her tales of action and adventure throughout the galaxy have drawn countless readers to science fiction.
Her fantasy, including the best-selling Witch World series, her "Magic" series, and many other unrelated novels, has been popular with readers for decades. Lauded as a Grand Master by the Science Fiction Writers of America, she is the recipient of a Life Achievement Award from the World Fantasy Convention. Not only have her books been enormously popular; she also has inspired several generations of SF and fantasy writers, especially many talented women writers who have followed in her footsteps. In the past two decades she has worked with other writers on a number of novels. Most notable among these are collaborations with Mercedes Lackey, the Halfblood Chronicles, as well as collaborations with A.C. Crispin (in the Witch World series) and Sherwood Smith (in the Time Traders and Solar Queen series). An Ohio native, Ms. Norton lived for a number of years in Winter Park, Florida, and now makes her home in Murfreesboro, Tennessee, where she continues to write, and presides over High Hallack, a writers' resource and retreat.
Excerpt. © Reprinted by permission. All rights reserved.
I
I am no song-smith to forge a blade of chant to send men roaring into battle, as the bards of the Sulcar ships do when those sea-serpents nose into enemy ports. Nor can I use words with care as men carve out stones for the building of a strong, years-standing keep wall, that those generations following may wonder at their industry and skill. Yet when a man passes through great times, or faces action such as few dream on, there awakes within him the desire to set down, even limpingly, his part in those acts so that those who come after him to warm his high seat, lift his sword, light the fire on his hearth, may better understand what he and his fellows wrought that they might do these same things after the passing of time.
Thus do I write out the truth of the Three against Estcarp, and what chanced when they ventured to break a spell which had lain more than a thousand years on the Old Race, to darken minds and blot out the past. Three of us in the beginning, only three, Kyllan, Kemoc, and Kaththea. We were not fully of the Old Race, and in that lay both our sorrow and our salvation. From the hours of our birth we were set apart, for we were the House of Tregarth.
Our mother was the Lady Jaelithe who had been a Woman of Power, one of the Witches, able to summon, send and use forces beyond common reckoning. But it was also true that, contrary to all former knowledge, though she lay with our father, the Lord Warder Simon, and brought forth us three in a single birth, yet she lost not that gift which cannot be measured by sight nor touch.
And, though the Council never returned to her her Jewel, forfeited at the hour of her marriage, yet they were also forced to admit that she was still a Witch, though not one of their fellowship.
And he who was our father was also not to be measured by any of the age-old laws and customs. For he was out of another age and time, entering into Estcarp by one of the Gates. In his world he had been a warrior, one giving orders to be obeyed by other men. But he fell into a trap of ill fortune, and those who were his enemies sniffed at his heels in such numbers that he could not stand and meet them blade to blade. Thus he was hunted until he found the Gate and came into Estcarp, and so also into the war against the Kolder.
But by him and my mother there came also the end of Kolder. And the House of Tregarth thereafter had no little honor. For Simon and the Lady Jaelithe went up against the Kolder in their own secret place, and closed their Gate through which the scourge had come upon us. And of this there has already been sung many songs.
But though the Kolder evil was gone, the stain lingered and Estcarp continued to gasp for life as her enemies, ringing her about, nibbled eternally at her tattered borders. This was a twilight world, for which would come no morning, and we were born into the dusk of life.
Our triple birth was without precedent among the Old Race. When our mother was brought to bed on the last day of the dying year, she sang warrior spells, determined that that one who would enter into life would be a fighter such as was needed in this dark hour. Thus came I, crying as if already all the sorrows of a dim and forbidding future shadowed me.
Yet my mother's labor was not at an end. And there was such concern for her that I was hurriedly tended and put to one side. Her travail continued through the hours, until it would seem that she and that other life, still within her, would depart through the last gate of all.
Then there came a stranger of the Ward Keep, a woman walking on her own two dusty feet. In the courtyard she lifted up her voice, saying she was one sent and that her mission lay with the Lady Jaelithe. By that time so great was my father's fear that he ordered her brought in.
From under her cloak she drew a sword, the blade of it bright in the light, a glittering, icy thing, cold with the burden of killing metal. Holding this before my mother's eyes, she began to chant, and from that moment it was as if all the anxious ones gathered in that chamber were bound with ties they could not break. But the Lady Jaelithe rose out of the sea of pain and haunted dreams which held her, and she too gave voice. Wild raving they thought those words of hers as she said:
"Warrior, sage, witch--three--one--I will this! Each a gift. Together--one and great--apart far less!"
And in the second hour of the new year there came forth my brother, and then my sister, close together as if they were linked by a tie. But so great was my mother's exhaustion that her life was feared for. The woman who had made the birth magic put aside the sword quickly and took up the children as if that was her full right--and, because of my mother's collapse, none disputed her.
Thus Anghart of the Falconer village became our nurse and foster mother and had the first shaping of us in this world. She was an exile from her people, since she had revolted against their harsh code and departed by night from their woman village. For the Falconers, those strange fighting men, had their own customs, unnatural in the eyes of the Old Race whose women hold great power and authority. So repugnant were these customs to the Witches of Estcarp that they had refused the Falconers settlement land when they had come, centuries earlier, from over seas. Thus now the Hold of the Falconers was in the high mountains, a no-man's land border country between Estcarp and Karsten.
Among this people the males dwelt apart, living only for war and raiding, having more affection and kinship with their scout hawks then they did with their women. The latter were quartered in valley villages, to which certain selected men went at seasons to establish that their race did not die out. But upon the birth of children there was a ruthless judging, and Anghart's newly born son had been slain, since he had a crippled foot. So she came to the South Keep, but why she chose that day and hour, and seemed to have foreknowledge of our mother's need, she never said. Nor did any choose to ask her, for to most in the Keep she turned a grim, closed face.
But to us she was warmth, and love, and the mother the Lady Jaelithe could not be. Since from the hour of the last birth my mother sank into a trance of sorts and thus she lay day after day, eating when food was put in her mouth, aware of nothing about her. And this passed for several months. My father appealed to the Witches, but in return he received only a cold message--that Jaelithe had seen fit to follow her own path always, and that they did not meddle in the matters of fate, nor could they reach one who had gone long and far down an alien way.
Upon this saying my father grew silent and grim in his turn. He led his Borderers out on wild forays, showing a love of steel play and bloodletting new to him. And they said to him that he was willfully seeking yet another road and that led to the Black Gate. Of us he took no note, save to ask from time to time how we fared--absently, as if our welfare was that of strangers, no real concern to him.
It was heading into another year when the Lady Jaelithe at last roused. Then she was still weak and slipped easily into sleep when overtired. Also she seemed shadowed, as if some unhappiness she could not name haunted her mind. At length this wore away and there was a lightsome time, if brief, when the Seneschal Koris and his wife, the Lady Loyse, came to South Keep at the waning of the year to make merry, since the almost ceaseless war had been brought to an uneasy truce and for the first time in years there was no flame nor fast riding along either border, neither north to face the wolves of Alizon nor south where the anarchy in Kasten was a constant boil and bubble of raid and counter-raid.
But that was only a short breathing space. For it was four months into the new year when the threat of Pagar came into being. Karsten had been a wide battle field for many lords and would-be rulers since Duke Y vian had been killed during the Kolder war. To that wracked duchy the Lady Loyse had a claim. Wedded by force--axe marriage--to the Duke, she had never ruled. But on his death she might have raised his standard. However, there was no tie between her and a country in which she had suffered much. Loving Koris, she had thankfully tossed away any rights over Karsten. And the policy of Estcarp, to hold and maintain the old kingdom, not to carry war to its neighbors, suited her well. Also Koris and Simon, both bolstering as well as they could the dwindling might of the Old Race, saw no advantage in embroilment aboard, but much gain in the anarchy which would keep one of their enemies employed elsewhere.
Now what they had forseen came to pass. Starting as a small holder in the far south, Pagar of Geen began to gather followers and establish himself, first as a lord of two southern provinces, then acclaimed by the men of the city of Kars of their own free will, the ruined merchants there willing to declare for anyone likely to reestablish peace. By the end of our birth year Pagar was strong enough to risk battle against a confederation of rivals. And four months later he was proclaimed Duke, even along the border.
He came to rule in a country devasted by the worst sort of war, a civil struggle. His followers were a motley and hard-to-control crew. Many were mercenaries, and the loot which had drawn them under his banner must now be replaced by wages or they would go elsewhere to plunder.
Thus Pagar did as my father and Koris had expected: he looked outside his borders for a cause to unite his followers and provide the means for rebuilding his duchy. And where he looked was north. Estcarp had always been feared. Y vian, under the suggestion of the Kolder, had out-lawed and massacred those of the Old Race who had founded Karsten in days so far distant that no man could name the date. They had died--hard--or they had fled, across the mountains to their kin. And behind they left a burden of guilt and fear. None in Karsten ever really believed that Estcarp would not some day move to avenge those deaths. Now Pagar need only play slightly on that emotion and he had a crusade to occupy his fighters and unite the duchy firmly behind him.
Still, Estcarp was a formidable foe and one Pagar desired to test somewhat before he committed himself. Not only were the Old Race dour and respected fighting men, but the Witches of Estcarp used the Power in ways no outsider could understand, and which were the more dreaded for that very reason. In addition there was a firm and unbreakable alliance between Estcarp and the Sulcarmen--those dreaded sea rovers who already had raided Alizon into a truce and a sullen licking of sore wounds. They were as ready to turn their serpent ships southward and bite along Karsten's open coast line, and that would arouse the merchants of Kars to rebellion.
So Pagar had to prepare his holy war quietly. Border raiding began that summer, but never in such strength that the Falconers and the Borderers my father commanded could not easily control. Yet many small raids, even though easily beaten back, can gnaw at the warding forces. A few men lost here, one or two there--the sum mounts and is a steady drain. As my father early knew.
Estcarp's answer was loosing of the Sulcar fleets. And that did give Pagar to think. Hostovrul gathered twenty ships, rode out a storm by spectacular seamanship, and broke the river patrol, to raid into Kars itself, with such success that he left the new Duke unsteady for another full year. And then there was an insurrection in the south whence Pagar had come, led by his own half-brother, to keep the Duke further engaged. Thus three years, maybe more, were won from the threat of chaos, and the twilight of Estcarp did not slide into night as quickly as the Old Race had feared.
During these years of maneuvering the three of us were taken from the fortress of our birth--but not to Es, for both our father and mother held aloof from the city where the Council reigned. The Lady Loyse established a home in a small manor-garth of Etsford, and welcomed us into her household. Anghart was still the center of our lives, and she made an acceptable alliance with the mistress of Etsford based on mutual regard and respect. For the Lady Loyse had adventured, disguised as a blank shield mercenary, into the heart of enemy territory when she and my mother had been ranged against all the might of Kars and Duke Y vian.
Upon her long delayed recovery the Lady Jaelithe assumed once more her duties with my father as vice-warder. Together they had control of the Power, not after the same fashion as the Witches, but in another way. And I know now that the Witches were both jealous and suspicious of the gift so shared, though it was used only for the good of the Old Race and Estcarp. The Wise Ones found such talent unnatural in a man and secretly always reckoned my mother the less because of her uniting with Simon. At this time the Council appeared to have no interest in us children. In fact their attitude might be more termed a deliberate ignoring of our existence. Kaththea was not subjected to examination for inherited Power talent as were all girls of the Old Race before they were six.
I do not remember my mother much from those years. She would descend upon the manor, trailed by fighters from the Border forces--of much greater interest to me, for my first crawl across the floor took me to lay a baby's hand on the polished hilt of a sword. Her visits were very few, my father's even less; they could not often be spared from the patrol along the south border. We turned to Anghart for all answers to childish problems, and held the Lady Loyse in affection. To our mother was given respect and awe, and our father had much the same recognition. He was not a man who was easy with children, I believe, and perhaps he unconsciously held against us the suffering our birth had caused his wife who was the one person he held extremely dear.
If we did not have a closeknit relationship with our parents, we made up for that with a tight bond among the three of us. Yet in nature we were different. As my mother had wished, I was first a warrior, that being my approach to life. Kemoc was a thinker--presented with any problem his was not the response of outright and immediate action, but rather a considered examination and inquiry into its nature. Very early he began his questions, and when he found no one could give him all the answers he wished, he strove to discover the learning which would.
Kaththea felt the deeper. She had a great oneness, not only with us, but things about us--animals, people, even the countryside. Oftentimes her instinct topped my force of action or Kemoc's considered reasoning.
I cannot remember the first time we realized that we, too, possessed a gift of the Power. We need not be together, or even miles close, to be in communication. And when the need was we seemed a single person--I the arms for action, Kemoc the brain, Kaththea the heart and controlled emotion. But some wariness kept us from revealing this to those about us. Though I do not doubt that Anghart was well aware of our so-knitted strength.
We were about six when Kemoc and I were given small, specially forged swords, dart guns suited to our child hands, and began the profession of arms which all of the Old Race must follow during this eventide. Our tutor was a Sulcarman, crippled in a sea fight, sent by our father to give us the best training possible. He was a master of most weapons, was Otkell, having been one of Hostovrul's officers during the raid on Kars. Though neither of us took to the use of the axe, to Otkell's disappointment, both Kemoc and I learned other weapon play with a rapidity which pleased our instructor; and he was not in any way easy with us.
It was during the summer of our twelfth year that we rode on our first foray. By that time Pagar had reduced his unruly duchy to order and was prepared once more to try his luck north. The Sulcar fleet was raiding Alizon, his agents must have reported that. So he sent flying columns north through the mountains, in simultaneous clawing attacks at five different places.
The Falconers took out one of these, the Borderers two more. But the remaining two bands made their way into valley land which the enemy had never reached before. Cut off from any retreat they fought like wild beasts, intent on inflicting all the damage they could before they were dragged down.
So it was that a handful of these madmen reached Es River and captured a boat, putting her crew to the sword. They came downstream with some cunning, perhaps in a very vain hope of reaching the sea. But the hunt was up and a warship was in position at the river's mouth to cut then off.
They beached their stolen boat not five miles from Etsford and the whole of the manpower from the farms around turned out in a hunt. Otkell refused to take us along, an order we took in ill part. But the small force he led was not an hour gone when Kaththea intercepted a message. It came so sharply into her mind that she held her head and cried out as she stood between us on the watch walk of the center tower. It was a Witch sending, not aimed at a girl child a few miles away, but for one of the trained Old Race. And a portion of its demand for speedy aid reached us in turn through our sister.
We did not question the rightness of our answer as we rode forth, having to take our horses by stealth. And there was no leaving Kaththea behind--not only was she our directional guide, but we three had become a larger one in that moment on the tower walk.
Three children rode out of Etsford. But we were not ordinary children as we worked our way across country and approached a place where the wild wolves from Karsten had holed up with a captive for bargaining. Battle fortune does exist. We say this captain or that is a "lucky" man, for he loses few men, and is to be found at the right place at the right moment. Some of this is strategy and skill, intelligence and training serving as extra weapons. But other men equally well trained and endowed are never so favored by seeming chance. Battle fortune rode with us that day. For we found the wolves' den, and we picked off the guards there--five of them, all trained and desperate fighters--so that a woman, blood-stained, bound, yet proud and unbending, came out alive.
Her gray robe we knew. But her searching stare, her compelling measurement made us uneasy, and in some manner broke the oneness of our tie. Then I realized that she had dismissed Kemoc and me, and her attention was focused on Kaththea, and by that direct study we were all threatened. And, young as I was, I knew we had no defense against this peril.
Otkell did not allow our breech of discipline to pass, in spite of our success. Kemoc and I bore body smarts which lasted a few days. But we were glad because the Witch was swiftly gone out of our lives again, having spent but a single night at Etsford.
It was only much later, when we had lost the first battle of our personal struggle, that we learned what had followed upon that visit--that the Witches had ordered Kaththea to their testing and that our parents had refused, and that the Council had had to accept that refusal for a time. Though they were not in any way defeated by it. For the Witches never believed in hasty action and were willing to make time their ally.
Time was to serve them so. Simon Tregarth put to sea two years later on a Sulcar ship, his purpose an inspection of certain islands reported newly fortified in a strange way by Alizon. There was a hint of possible Kolder revival there. Neither he nor his ship were heard from again.
Since we had known so little of our father, his loss made small change in our lives--until our mother came to Etsford. This time it was not for a short visit: she came with her personal escort to stay.
She spoke little, looked out overmuch--not on the country, but to that which we could not see. For some months she shut herself up for hours at a time in one of the tower rooms, accompanied by the Lady Loyse. And from such periods the Lady Loyse would emerge whitefaced and stumbling, as if she had been drained of vital energy, while my mother grew thinner, her features sharper, her gaze more abstracted.
Then one day she summoned the three of us into the tower room. There was a gloom in that place, even though three windows were open on a fine summer day. She gestured with a fingertip and curtains fell over two of those windows, as if the fabric obeyed her will, leaving open only that to the north. With a fingertip again she traced certain dimly-seen lines on the floor and they flared into flickering life, making a design. Then, without a word, she motioned us to stand on portions of that pattern while she tossed dried herbs on a small brazier. Smoke curled up and around to hide us each from the other. But in that moment we were instantly one again, as we had ever been when threatened.
Then--it is hard to set this into words that can be understood by those who have not experienced it--we were aimed, sent, as one might shoot a dart or strike with a sword. And in that shooting I lost all sense of time, or distance, or identity. There was a purpose and a will and in that I was swallowed up beyond any protesting.
Afterwards we stood again in that room, facing our mother--no longer a woman abstracted and remote, but alive. She held out her hands to us, and there were tears running down her sunken cheeks.
"As we gave you life," she said, "so have you returned that gift, oh, my children!"
She took a small vial from the table and threw its contents upon the now dying coals in the brazier.
There was a flash of fire and in that moved things. But the nature of them, or what they did, I could not say. They were gone again and I was blinking, no longer a part, but myself alone.
Now my mother no longer smiled, but was intent. And that intentness was no longer concentrated upon her own concerns, but upon the three of us.
"Thus it must be: I go my way, and you take another road. What I can do, I shall--believe that, my children! It is not the fault of any of us that our destiny is so riven apart. I am going to seek your father--for he still lives--elsewhere. You have another fate before you. Use what is bred in you and it shall be a sword which never breaks nor fails, a shield which will ever cover you. Perhaps, in the end, we shall find our separate roads are one after all. Which would be good fortune past all telling!"
Omnibus copyright © 2004 by Andre Norton
Three Against the Witch World, copyright © 1965 by Andre Norton
Most helpful customer reviews
46 of 48 people found the following review helpful.
One of my favorite fantasy trilogies
By ealovitt
"Lost Lands of the Witch World" is a reissue of the very fine Escore trilogy, featuring the adventures of Kemoc, Kyllan, and Kaththea, the three children of Earth-born warrior, Simon Tregarth and his witch-wife, Jaelithe. The three novels combined in this volume are "Three Against the Witch World"(1965), "Warlock of the Witch World" (1967), and "Sorceress of the Witch World" (1968).
Kaththea Tregarth, born one of three triplets, could link telepathically with her birth-brothers, Kyllan and Kemoc. At an early age, she was forcibly separated from her brothers and taken to the Place of Silence to be trained in magic by Wise Women of Estcarp.
In "Three Against the Witch World" narrated by Kyllan, the warrior brother, the triplets escape from witch-ruled Estcarp to the magical land of Escore. There, they accidentally destroy the false peace that had long abided between the great powers of Light and Dark. "Things awoke and gathered, and the land was troubled..." and the three learn that they must fight with the forces of Light, or be utterly annihilated by the Dark.
Unfortunately, in "Warlock of the Witch World" narrated by Kemoc, the wizard brother, Kaththea is wooed by the fair-seeming Dinzil, who is actually a creature of the Great Dark Ones.
Kemoc sets out to win allies against the Dark among the Krogan, who made their homes in the lakes, rivers, and waterways of Escore. When he returns from this failed mission, there are many other battles to be fought in the now-troubled land. During one such engagement, Kemoc is wounded and is almost captured by minions of the Dark, but is saved by the Krogan maid, Orsya. When Kemoc finally returns to the safety of the Valley of Green Silences, he discovers that his birth-sister Kaththea has ridden off to the stronghold of an apparent ally, Dinzil.
Off he goes on another quest into the magic-troubled land, where he meets with the gnarled Moss Wives, and Loskeetha of the Garden of Stones, Reader of Sands. Loskeetha shows Kemoc three separate futures--all which end in the death of his birth-sister, Kaththea, twice by his own hand!
Finally, she who was once a powerful witch is rescued by her brother, Kemoc, but because of her near-alliance with the Dark, Kaththea is stripped of her magic. No longer can she communicate mind-to-mind with her brothers, nor perform the simplest spell of healing.
A witch without her magic is a very dangerous thing to be in Escore: a vessel waiting to be filled by the Dark. In "Sorceress of the Witch World" narrated by Kaththea, the witch sister attempts to return over-mountain to Estcarp to seek help from the Wise Women, but is caught in an avalanche and then captured by a tribe of nomadic hunters.
Andre Norton is a scholar of Amerindian history and lore, and has incorporated her knowledge in many of her novels, e.g. "Sioux Spacemen" (1960), and "The Beast Master" (1959). The dog-sleds and temporary dwellings of the Vupsall, the people who capture Kaththea, are yet another example of Norton's borrowings from history and anthropology, although this particular Escorian tribe also works metal (maybe a touch of Finno-Ugric, rather than Amerindian).
At any rate, this author's careful attention to detail will bring to life the dimly-lit interior of Utta, the Wisewoman's tent where Kaththea begins to reacquire the magic that was her birthright.
The Dark receives a very satisfying thumping at the end of this fine fantasy trilogy, which does not suffer in comparison with Ursula K. Le Guin's Earthsea books. In fact, my own personal preference is for Norton's Witch World.
0 of 0 people found the following review helpful.
The adventures of the Tregarth children
By Catherine Mackay
Lost Lands of Witch World is the omnibus edition of Three Against the Witch World, Warlock of the Witch World and Sorceress of the Witch World. I have to say reading these books again brought back feelings of nostalgia for the Witch World novels I read and loved as a teenager in the late 70's and early 80's. Did I still enjoy them thirty plus years later? Yes, I did!. The adventures of the three Tregarth children held my eyes glued to the pages as they discovered the mysteries of the land of Escore in all its beauty and danger. What Norton seems to do so well, is use the first person narrative to great effect. It almost feels like you are right there through Kyllan, Kemoc and Kaththea's experiences, some of which are so detrimental that they put their friends lives at risk, as well as there own, from the evil forces that walk the battle scarred lands of Escore. My heart was in my mouth on several occasions wondering if Kyllan, Kemoc and Kaththea were actually going to survive and the end was, I have to say more than satisfying.
8 of 8 people found the following review helpful.
Lost Lands of Witch World - Witch World Trilogy
By Margaret A. Foster
As series are finding their way to the Kindle market, Witch World was one that I really hoped would make it. As of this writing, the first three books "Witch World," "Web of Witch World" and "Year of the Unicorn" have not shown up in Kindle editions.
But the second part of that series, featuring the children of Simon Tregarth and Jaelithe is available both as separate stories and as a single file trilogy. "Three Against the Witch World," "Warlock of the Witch World" and "Sorceress of the Witch World" as a collection in "Lost Lands of Witch World" in the Kindle edition is what I am reviewing.
Andre Norton leaves hard core science fiction behind in this trilogy and moves into Science Fantasy. Gone are the space ships and any trappings that might have held the first three books to the science fiction genre. Ms. Norton goes completely into fantasy - as was made popular in the mid to late 60s. But this does not distract from the stories or the works themselves. They were fresh then, and the quality of storytelling has not lost its luster over time.
Ms. Norton created a very unique world in Estcarp. I have always found her ability to write descriptive fiction wonderful and deliberate, moving the reader along in her worlds comfortably. What seems alien at the start becomes a delight to the mind's eye and comfortably familiar. Her characters are well developed, each having a personality we can identify with, drawing us into the story, yet always retaining the adventure that science fiction fans crave. And I love the use of language in her stories - rather archaic but still easy to understand. This strategy for creating an alien world lends flavor to her world through her use of an unusual blending of words and phrases that seem to roll off the characters tongues and has a strange sound to our minds.
And there is plenty of adventure here. We follow the lives of the three children of Simon Tregarth as they grow up after he has disappeared and their mother leaves them to find him. The three children are left to find their own way in the world of Estcarp. They are very special, each having their own unique powers but all bound together. And their future abilities have been pre-determined by their mother.
They eventually have to flee from Estcarp because of their uniqueness and enter into the magical and mystical world of Escore, just over the mountains and through the spell barrier that kept the two parts of the same planet apart. And we find ourselves amongst enchanted creatures, magical beings and a world trying to maintain its balance against the forces of evil.
This is a low tech society, as is common among many of the science fiction writers of that time. We see the battle here becomes swords and magic - technology has but a brief mention in the blasters that are left behind in favor of swords.
The books follow how the magic brought by the three offspring effects the new land, and how they grow, change and fight their way through their new world. There is adventure, romance, magic, and war; just what every science fiction or fantasy fan looks for. Ms. Norton proves she is a weaver of tales in this series - which is why her writings have endured.
There are other books to the series besides the six mentioned, a few of them are available on Kindle. So it looks promising that more of her work will make it to Kindle eventually. The version that I have is free from the plague of spelling errors that appear in many of the science fiction works that were rushed to the kindle market. That I paid for it rather than it being a free version probably has a lot to do with it, but the price is very reasonable for this three book collection.
If you are a fan of Andre Norton and probably read the Witch World series when you were younger, you deserve to treat yourself to a revisit of this world and it's very special magic. If you have never encountered Witch World or Andre Norton, grab a copy and settle in for an adventure you will never forget by a writer who really knows how to weave a story. boudica
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