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~~ Free PDF All the Windwracked Stars (The Edda of Burdens), by Elizabeth Bear

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All the Windwracked Stars (The Edda of Burdens), by Elizabeth Bear



All the Windwracked Stars (The Edda of Burdens), by Elizabeth Bear

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All the Windwracked Stars (The Edda of Burdens), by Elizabeth Bear

It all began with Ragnarok, with the Children of the Light and the Tarnished ones battling to the death in the ice and the dark. At the end of the long battle, one Valkyrie survived, wounded, and one valraven – the steeds of the valkyrie.

Because they lived, Valdyrgard was not wholly destroyed. Because the valraven was transformed in the last miracle offered to a Child of the Light, Valdyrgard was changed to a world where magic and technology worked hand in hand.

2500 years later, Muire is in the last city on the dying planet, where the Technomancer rules what’s left of humanity. She's caught sight of someone she has not seen since the Last Battle:  Mingan the Wolf is hunting in her city. 

  • Sales Rank: #2416841 in Books
  • Brand: Brand: Tor Books
  • Published on: 2008-10-28
  • Released on: 2008-10-28
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.55" h x 1.23" w x 5.87" l, 1.04 pounds
  • Binding: Hardcover
  • 368 pages
Features
  • Used Book in Good Condition

From Publishers Weekly
Starred Review. Hugo winner Bear (Undertow) perfectly captures the essence of faded hopes and exhausted melancholy in this postapocalyptic melodrama based loosely upon Norse mythology. On the Last Day, the historian Muire fled the battle, leaving her sibling Valkyries to die. More than 2,300 years later, only a single city, Eiledon, has survived as the dying world slowly turns into ice. Ashamed of her cowardice, Muire now vows to keep the last humans safe, but as she slowly pieces together the horrific truth behind the magic that has kept Eiledon standing, she must decide whether it's worth the price. Readers will be captivated by Bear's incredibly complex, broken characters; multilayered themes of redemption; and haunting, world-breaking decisions. While stilted prose slows the beginning of the tale, its finale is both rewarding and compelling. (Nov.)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From Booklist
*Starred Review* Bear creates a world with an astonishing depth of mythology in a tale that begins with Ragnarok. Though Muire was the least of her sisters, she is the only one who survived the battle between the Light and the Tarnished. One of the sisters’ steeds also survived, in part because of the last miracle of the Light. Two thousand years later, it is nearly the end of the world again. This time, Muire stands to fight to the end. In the last city remaining on a dying planet, her enemies are old friends, one of whom was there the last time the world ended. The Technomancer, ruler of Eiledon, has gotten her power from a most unfortunate source, and the swords of Muire’s lost siblings are reappearing, as are their spirits. In an epic battle for the survival of life, Muire must overcome her conviction that she is the least of the Valkyries and transform into someone who can take on ancient powers. Bear’s world building echoes the best of Zelazny and pulls the reader into the story and the history until it’s over. Muire is, despite a certain difficulty in the beginning, one of Bear’s more interesting and likable characters, and the mythology Bear deploys promises further satisfying stories based in it. --Regina Schroeder

Review

“Bear's … elegant storytelling should appeal to fans of Charles de Lint, Jim Butcher, and other cross world and urban fantasy authors.”  --Library Journal on Whiskey and Water

 “Bear has a gift for capturing both the pleasure and pain involved in loving someone else, particularly in the acid love story between Kusanagi-Jones and Katherinessen. While these double-crossed lovers bring the novel to a nail-biting conclusion, it is the complex interplay of political motives and personal desires that lends the novel its real substance.”  --Washington Post on Carnival

Most helpful customer reviews

6 of 6 people found the following review helpful.
Norse mythology and apocalyptic science fiction combined to create a dark dreamscape
By Greg
When the battle (Ragnarok) is over, only three immortals are left alive: Muire, the smallest waelcyrge, the valraven, Kasmir, a two-headed, winged war-mount, and the one whose betrayal damned them all. Together they live through the coming ages to play their roles in the very last days of the world.

I needed something really different to read and All the Windwracked Stars was just what the doctor ordered and more. Elizabeth Bear combines Norse mythology and apocalyptic science fiction to create a dark dreamscape, and also invents a very intriguing concept: angels whose god is either dead or has gone missing.

The desperately savage combat at the beginning of All the Windwracked Stars drew me right in and I soon found myself liking characters that I normally would not. The prose is somewhat surreal, and this story has a rather strange flow which, at times, made it a little difficult for me to follow. Usually I'd find that a little irritating, but for the EDDA OF BURDENS series, this wistful style works perfectly because the characters themselves are lost souls struggling to understand their own destinies.

I was once a big fan of Apocalyptic Sci-fi, so it was a refreshing thrill to lose myself in Elizabeth Bear's dying world. The outcome of doomsday comes down to a handful of unique misfits in a truly original story. I especially liked the conclusion and I was so gloomily fascinated that I immediately downloaded the Kindle version of the next book, By the Mountain Bound.

I almost never jump into the next book in a series without a break between, but By the Mountain Bound is the story leading up to the battle of Ragnarok -- the beginning of All the Windwracked Stars -- and I just had to know the answers to some of the wonderfully tantalizing mysteries left unexplained in this book

9 of 11 people found the following review helpful.
good book
By Eleanor Skinner
This is set in the same world of her stories 'Ice' & 'The Devil You Don't' from her collection The Chains That You Refuse. In fact, 'Ice' seems to be an excerpt or something that expanded into the novel, & from side references in Windwracked Stars it looks like 'The Devil You Don't' actually happened too. But you don't need to have read either story to read the novel.

Muire is a waelcyrge, a valkyrie in the Norse sort of world of the book. Ragnarok happened. Unfortunately, she ran away. She comes back after the battle to find everything she has ever known dead, except for an almost-dead valraven (two-headed intelligent pegasus) and the empty place where the body of Mingan the Wolf (sort of Loki & Fenris combined) had lain. The valraven convinces Muire to make a stab at living, at least as an emotional cripple, & in turn is reborn when Muire asks for a miracle.

Fast forward a few thousand years to a post-apocalyptic wasteland, the last city alive on Valdygard (the earth/planet). It's protected from the wastes outside by the Technomancer, & Muire is living a quiet life when she suddenly meets both the reincarnation of Strifbjorn, the einherjar (angel/Norse god) she had loved from afar, & the still-dangerous old incarnation of Mingan, who vampyrically kills a man before disappearing. Muire has to deal with a shock to her emotional stability & the threat of her old enemy's reappearance.

Elizabeth Bear seems to like Norse mythology, as it was also the background for A Companion to Wolves, co-written with Sarah Monette. This is a novel about surviving and about being reborn, & reminded me at various times of parts of Bujold's A Civil Campaign ('the trouble with oaths of the form, death before dishonor, is that eventually, given enough time and abrasion, they separate the world into just two sorts of people: the dead, and the forsworn'), my favourite Fire Logic, by Laurie J Marks, & parts of Diane Duane. It also has intelligent animal-people (including a catgirl with a whip) who serve the Technomancer, called moreaux in a nod to HG Wells. I was waiting the whole book for some kind of reference to C'Mell (which didn't come). It was a really hard book to put down, & I liked it very much.

2 of 2 people found the following review helpful.
"A series of somewhat intractable technical challenges"
By lb136
A breathtaking prose-poem of the far future by the can-do-anything author Elizabeth Bear references without necessarily paying gushing hommage to, Cordwainer Smith's tales of the Underpeople (here there's a cat-woman named Selene, not C'Mell). And there are also some Jack Vanceian elements (cf the opening paragraphs of chapter 17 at page 238)--as well as the magic-tech and techological magic of Joan D. Vinge's "Snow Queen" trilogy.

Anyway, it's based on old Norse myth, and features the tale of the semi-immortal waelcyrge (valkrie)-historian Muire, her companion the valraven Kasimir (a two-headed winged horse), and Cathoair (a male prostitute and beerhall prizefighter) and the villianous(?) Grey Wolf, who wants to destroy what's left of the dying earth in order to reboot it. It's played out at the end of time in which only one city is left standing--and that due to the efforts of the Technomancer.

Ms. Bear mixes the mythic and the mechancial with incredible skill. (At one point Muire gets a smart phone message that one her companions is in trouble and dashes off to the rescue wielding a sword. And in context, it makes sense!) The tale is so clever that one weak section, in which (oh no!) a character who has fled to safely just HAS to leave that safety to attend to business, just might have been tossed in there deliberately as a riff.

I'm not sure.

Whatever, the writing is breathtaking. Don't speedread, please.

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~ Free Ebook Glory Road, by Robert A. Heinlein

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Glory Road, by Robert A. Heinlein

E. C. "Scar" Gordon was on the French Riviera recovering from a tour of combat in Southeast Asia , but he hadn't given up his habit of scanning the Personals in the newspaper. One ad in particular leapt out at him:

"ARE YOU A COWARD? This is not for you. We badly need a brave man. He must be 23 to 25 years old, in perfect health, at least six feet tall, weigh about 190 pounds, fluent English, with some French, proficient in all weapons, some knowledge of engineering and mathematics essential, willing to travel, no family or emotional ties, indomitably courageous and handsome of face and figure. Permanent employment, very high pay, glorious adventure, great danger. You must apply in person, rue Dante, Nice, 2me étage, apt. D."

How could you not answer an ad like that, especially when it seemed to describe you perfectly? Well, except maybe for the "handsome" part, but that was in the eye of the beholder anyway. So he went to that apartment and was greeted by the most beautiful woman he'd ever met. She seemed to have many names, but agreed he could call her "Star." A pretty appropriate name, as it turned out, for the empress of twenty universes.

Robert A. Heinlein's one true fantasy novel, Glory Road is as much fun today as when he wrote it after Stranger in a Strange Land. Heinlein proves himself as adept with sword and sorcery as with rockets and slide rules and the result is exciting, satirical, fast-paced, funny and tremendously readable -- a favorite of all who have read it. Glory Road is a masterpiece of escapist entertainment with a typically Heinleinian sting in its tail. Tor is proud to return this all-time classic to hardcover to be discovered by a new generation of readers.

  • Sales Rank: #356875 in Books
  • Brand: Orb Books
  • Published on: 2006-03-21
  • Released on: 2006-03-21
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.16" h x .87" w x 5.54" l, .64 pounds
  • Binding: Paperback
  • 320 pages
Features
  • Great product!

Review
''A triumph.'' --Chicago Tribune

Praise for Robert A. Heinlein:

''[Heinlein is] not only America's premier writer of speculative fiction but the greatest writer of such fiction in the world. He remains today as a sort of trademark for all that is finest in American imaginative fiction.'' --Stephen King

About the Author

Robert A. Heinlein (1907-1988) is widely acknowledged to have been the single most important and influential author of science fiction in the twentieth century. He won science fiction's Hugo Award for Best Novel four times, and in addition, three of his novels were given Retrospective Hugos fifty years after publication. He won Science Fiction Writers of America's first Grand Master Award for his lifetime achievement.

Born in Butler, Missouri, Heinlein graduated from the United States Naval Academy and served as an officer in the navy for five years. He started writing to help pay off his mortgage, and his first story was published in Astounding Science-Fiction magazine in 1939. In 1947, he published a story in The Saturday Evening Post, making him the first science-fiction writer to break into the mainstream market. Long involved in politics, Heinlein was deeply affected by events such as the bombing of Hiroshima and Nagasaki and the Cold War, and his fiction tended to convey strong social and political messages. His many influential novels include Starship Troopers, Stranger in a Strange Land, The Moon Is a Harsh Mistress, and Time Enough for Love. At the time of his death in 1988, he was living in Carmel, California with his wife Virginia.

Most helpful customer reviews

106 of 108 people found the following review helpful.
Glory Road is definitely a road worth taking
By Daniel Jolley
Glory Road followed closely on the heels of Stranger in a Strange Land, but it is a much different book. Written in 1962, this is Heinlein's only full-fledged fantasy novel, and that in itself makes it an interesting read. Heinlein was definitely writing for an adult audience by this point in his career, and he boasted that this novel had enough sex in it to cause heart failure among those who had complained about Stranger. By today's standards, the adult relationships included here are barely noticeable, implied certainly but never described at all.
E.C. Gordon is hanging around Europe, having received both a medical discharge and facial scar from fighting in a "non-war" in Southeast Asia, when he encounters a stunning young woman on the beaches of France. Thinking he has won a sweepstakes he reluctantly rushes out of town, fearing that in doing so he has blown his one and only chance with the girl of his dreams. His winning ticket proves a forgery, and he decides to answer a personal ad asking "Are you a coward?" To his surprise, he encounters his lady from the beach and soon finds himself transported to another universe. Dubbed "Oscar" by "the princess" Star, he assumes the role of hero, aiding the mysterious woman on an extremely urgent quest that promises lots of adventure and even more danger. With Star's assistant Rufo, the group journeys through the portals of several universes, killing dangerous beasts that get in their way, in a quest to claim the Egg of the Phoenix. Oscar settles in to his new role, and the adventure proves to be most interesting, especially when he finally learns what the whole thing is all about.
Somewhat to my surprise, the novel could almost be said to end two-thirds of the way through, but fortunately it does not (despite the request of at least one editor that it do so). The rest of the novel is much different but is no less satisfying. In these pages, Heinlein incorporates some of his normal philosophizing about life, society, politics, etc. More importantly, it is only here that the real story of what has gone on before is brought to light, and the depth added to the characters in these concluding chapters makes Glory Road much more satisfying than it would be had the story stopped at the end of the adventure itself. This is not the Heinlein most readers will expect, and some fans will doubtless count this novel among Heinlein's least enjoyable works. I personally found it stimulating and great fun. Heinlein sort of shows us another side of his personality in this atypical offering, and with it he offers even more proof, unnecessary as it is, that he is an amazingly gifted writer.

83 of 86 people found the following review helpful.
Irony is a lost art
By Brian K. Miller
Glory Road is, in my never humble opinion, one of the finest books ever written. It has long been my own personal favorite and the older I get the more I find to love. However, you cannot judge a great author merely on the surface of his text. The power of Glory Road, like many great works before it, lies in the undercurrents running silently between the lines.

This book was originally written in the midst of the Vietnam War. America was in constant social turmoil with "youth power" attempting to overthrow the "wisdom" of the elderly. Russia had signed SALT 1, then turned around and deployed hundreds of SS-22 intercontinental ballistic missiles. Our world was a bloody mess. Although it is hard to believe now, in many ways things were far worse at the time this book was written.

The first time I read Glory Road, it was a swash-buckling high adventure with a surprising, almost depressing ending. Now I pick it up and begin turning the pages to find insightful social commentary, scathing criticism of both those in power and their critics, and an ironic chuckle at the total foolishness of the human animal.

Star, for example, is every man's dream woman. Blonde, buxom, and unreachable. When she finally falls, she reverts to a half-witted emotional dependent leaning on her hero's strong arm.

Then twenty pages later she turns out to be a galatic empress commanding more worlds that most people ever dream of.

The convoluted nature of her character is completely intentional. At first Star embodies all the traits of a fictional heroine in a genre that has a powerful inclination to objectify women. Then, when she is suddenly unveiled as a nearly omnipotent galatic ruler, the dichotomy tears aside the traditional depiction of women and reminds us that these "frail" creatures carry an inner strength and unshakable sense of self which humiliates and humbles anyone foolish enough to challenge them directly. Women, we are reminded, are just as human as the men. The strong hero is suddenly in the role of dependent and discovers he hasn't got what it takes to fulfill the role he'd been more than willing to assign to her.

Glory Road is, on the surface, a semi-serious story of high-adventure with a quirky ending. Underneath that shallow surface, however, lies an ironic coming of age story in the life of a man who suddenly finds himself outside the bounds of normal reality. "Scar" Gordon starts out a slave to fate, but winds up the master of his own destiny.

Glory Road is not about dragonslaying at all. Glory Road is about breaking free of the assumptions that chain each of us into predefined social templates that are so completely engrossing we cannot see how insane our society has become until we step outside it.

This isn't a book about adventure. This is a book about the limitations of your own assumptions.

56 of 61 people found the following review helpful.
Got Any Dragons You Need Killed?
By Patrick Shepherd
Heinlein did not write very many fantasy works, but when he did, the result was usually a rather different and fun romp. Glory Road is probably his best work in this genre, and it makes most other sword-and-sorcery stories pale in comparison.
Oscar, our hero, is a Vietnam veteran idling away his time on the Isle du Levant, a small island off the coast of France known for its lack of haute couture (or clothing of any style), when his eye is caught by the most beautiful woman he has ever seen, sleekly muscled and with regal bearing. When she offers him a job with `great adventure and great risk' he blindly accepts, little realizing just what an incredible jaunt he has let himself in for. A journey that will travel through some of the 20 universes that Star is Empress of, on a quest to retrieve the stolen Great Egg. Along the way you will be treated to a sword/bow and arrow fight with a very real set of dragons (with a rather amusing fight strategy), a hand to hand fight with a very dirty (and smelly) giant, pentagrams and spells for magical flight. All of the incidents along this trip are treated with a fair dollop of humor and satire (and at least a partial parody of other sword & sorcery epics such as Conan the Barbarian), while at the same time Heinlein manages to present some pseudo-scientific explanations for the `magical' incidents, something he did in just about all of his fantasy works, so that it is somewhat problematic to call this a `fantasy'.
The climatic sword battle with the `Eater of Souls' is very different from the standard hack-and-slash portrayal of sword fights in all too many movies and novels. Heinlein was a member of the fencing team during his time at Annapolis (for some possible reasons for why he took up this sport, see the "Lazy Man" portion of Time Enough for Love), and this experience and knowledge is directly transposed to the battle descriptions of this book, making for a very fascinating and exciting read.
But there is more to this book than just a fun trip down the yellow brick road of swash-buckling heroes and dragons. Oscar is not your typical mighty-thewed simple-minded adventurer, but is rather a man who thinks about his actions, who has a strong sense of moral responsibility, who can (at least intellectually) comprehend that customs change with different cultures, a true hero who understands the need for noblesse oblige. Nor is Star a simpering damsel-in-distress, but rather a hard, practical, self-reliant, intelligent and rather commanding woman. The interaction between these two strong characters forms the starting point for Heinlein's exploration of how relations between the sexes is defined by cultural biases and expectations, the individual's own sense of self-worth, the ability to communicate and compromise, and the problems that married couples face. This philosophical type of discourse occupies a good portion of the last third of the novel, and may not seem at first glance to be well integrated with the first two-third's emphasis on action. But on reflection, the last third forms the completion of the thematic structure of the work, whose groundwork is well laid in the first portion, and provides a level of meaning that is not common in fantasy works.
Of course, this being a Heinlein novel, expect to find some sharp remarks about the IRS and taxes, how to fight (and not fight) a war, status symbols, horse racing and lotteries, laws about carrying greater than six inch blades in public, veteran's benefits, Congressional methods of making laws, the bizarre workings of military organizations, the relative strengths and weaknesses of democracy versus monarchies and feudal structures, and under-the-table tactics for motivating an individual. As always, Heinlein will make you think about and question your own opinions and assumptions on these things, even if you don't agree with his expressed viewpoint, as he always makes his viewpoint at least sound logical and correct.
Read this one for the fun and humor. Then let it soak in and expand your sense of the possible, the correct, the moral, and the reason for living.

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Jumat, 25 September 2015

> Free PDF Farscape: The Illustrated Companion, by Paul Simpson, David Hughes

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Farscape: The Illustrated Companion, by Paul Simpson, David Hughes

Want to know the name of Zhaan's murdered lover, or what exactly a "fellip" is?

Well there's no need to download your memory files now that Farscape (tm): The Illustrated Companion provides an in-depth look at TV's hottest new science fiction series.

With its amazing cast of characters, dazzling scripts, state-of-the-art CGI, and cutting-edge special -effects from the Academy Award-winning team of the Jim Henson Creature Shop, it's no suprise the Farscape (tm) has won the hearts of both fans and critics.

Farscape (tm): The Illustrated Companion is the only fully authorized guide to the series, packed with exlcusive cast and crew interviews, behind-the-scenes anecdotes, gorgeous photos and design art, a fascinating look at the special effects wizardry of the Creature Shop, an da comprehensive episode guide to the series' first spectacular season. StarBursting boldly onto bookshelves, this informative volume is an absolute necessity for every fan this side of the Uncharted Territories.

(Farscape (tm) and all related characters and elements are trademarks of The Jim Henson Company (c) 2001)

  • Sales Rank: #1357645 in Books
  • Brand: Brand: Tor Books
  • Published on: 2002-09-21
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.68" h x .39" w x 4.90" l,
  • Binding: Paperback
  • 160 pages
Features
  • Used Book in Good Condition

Excerpt. © Reprinted by permission. All rights reserved.
Brian Henson, chairman of The Jim Henson Company
"For our first foray into science fiction, we were determined to do something that was truly exciting. The characters and the stories are, and continue to be, of the utmost importance - and we're delighted that they turned out to be every bit as wonderful and compelling as the astonishing special effects."
* * *
In the mid 1960s, Captain Kirk, Mr Spock and the brave crew of the USS Enterprise boldly went where no man had gone before, and changed the face of television science fiction. In 1993, nearly thirty years after Gene Roddenberry had overseen the production of Star Trek's first episode at the Desilu Studios in Hollywood, Brian Henson and Rockne S. O'Bannon met to discuss what eventually would become Farscape. Ironically, this meeting also took place at Desilu Studios -- since renamed Raleigh Studios -- the former home of the Jim Henson Company.
From the very start, Farscape was going to be different from any other show. Elsewhere in Hollywood, Star Trek: Deep Space Nine and Babylon 5 had just been launched. Chris Carter was creating The X-Files, and Teri Hatcher and Dean Cain were flying high in Lois and Clark: The New Adventures of Superman. Henson elaborates on Farscape's genesis: "We wanted it to be more alien than any other television series -- bolder, more emotional -- and to have stronger, richer characters than on other SF shows. We knew we needed a concept that allowed the characters to be a little more dialled up."
After several months of discussion, Henson realised that he needed someone who knew how to bring humanity to science fiction. That someone was Rockne S. O'Bannon, whose work on the revival of The Twilight Zone and the 1988 movie Alien Nation had established him as a screenwriter able to produce science fiction that was more than just spaceships and lasers.
"I had a call from my agent, Bill Haber, who also used to represent the Henson Company," O'Bannon remembers. "Brian was looking for a television series that would really show all the facets of what the Henson Company could do in terms of developing animatronic characters, and also the then very young industry of computer generated imagery. He had a darker, more adult point of view than was traditional for the Henson Company. They wanted to do something on board a ship that had an animal team -- a more Star Wars-like series. They had no idea who the characters were or anything like that, but basically said that they could bring some animatronic characters into this equation on television in a way that, obviously, Star Trek could not. So I went away and came up with the basic notion of the show. We all want to be Gene Roddenberry, so the idea of doing a ship show had always intrigued me, but I had never really given it a great deal of thought.
"I came back and told them my notions. At that point, definitely in place, was the idea that it would be very dissimilar from Star Trek. Rather than have the Star Trek military hierarchy and all that, it would be a situation of anarchy. The crowning glory of the idea, which is sustained to this moment, is the concept of a man from our time dropped into the middle of this world at the other end of the universe. There's nothing else that does that. Star Trek takes place 500 years in the future, and Star Wars was 'a long time ago'. Buck Rogers falls asleep and wakes up in a future time. The idea of Farscape is taking essentially any one of us, and dropping us into Star Wars. John Crichton has seen Star Wars; he's seen all the Star Trek films. He's seen all the same television shows, movies, books and all those things that we all know, like Monty Python, and can bring that to bear on the world that he's in."
Farscape now moved into development. Or rather, Space Chase did, as the name Farscape wasn't chosen until 1998, very close to when filming began. In order to help sell the series to a network, who would broadcast the programme and provide the money for the Henson Company to make the episodes, Jamie Courtier of the Creature Shop was brought in to create a conceptual presentation. Drawings were prepared, and after discussions with Brian Henson and Rockne S. O'Bannon, maquettes (miniature sculptures) of the various characters were made, along with models of the spaceships that might populate this part of the universe.
Space Chase was conceived as an even more complex animatronic project than Farscape turned out to be. D'Argo was initially a much more lionesque being with, as O'Bannon recalls, "an animatronic head, but that would have been impossible on a TV series schedule, and we didn't want to do that with a regular character." There were plans to have a robot on board Moya, which Jamie Courtier remembers being envisaged as a comic character. Zhaan was conceived as a rotund man. Scorpius, an insect-like character with claws and mandibles, would have been a regular. Of the Creature Shop-created regulars, only Rygel and Pilot made it to the screen in their original form -- except for a change of colour scheme and control panels.
Henson and O'Bannon took their presentation to the Fox Network, which in autumn 1993 was trying to establish itself as the fourth major network in America, alongside ABC, CBS and NBC. Fox was interested enough to ask for a pilot -- a try-out episode -- to see if what looked great on paper would actually work on screen. But Space Chase was going to be an expensive show to produce. It involved live actors, aliens prepared and operated by the Creature Shop, and all kinds of special effects. Everything -- even simple things like knives and forks -- had to be invented from scratch, which all cost money.
While the Henson Company would have loved the opportunity to shoot an hour of television to prove the viability of Space Chase, it was impossible to do so without funding. At that time, Fox would only have ordered six episodes, but the Henson Company would need money for eleven episodes to cover their costs. Fox wasn't prepared to go that far, but did offer development money to produce four more scripts, which would demonstrate other aspects of the show's potential, and take the Creature Shop designs a stage further.
During this period, O'Bannon was sharing his office with a fellow writer, David Kemper, who had been the CBS network executive assigned to O'Bannon's first professional writing job, The Twilight Zone, in 1985. The two men had remained good friends ever since and, now a freelance writer himself, Kemper was delighted to help on the project. At this time, Kemper was working on the season finale of seaQuest DSV, a series that O'Bannon had created for Steven Spielberg's Amblin Television, and was also in the midst of writing an episode for the new Star Trek series, Voyager, which would debut the following spring. "We met up on Super Bowl Sunday," Kemper recalls. "I had the flu and Rockne had this office with a gas heater against the floor and 1 was shivering. We turned the heat on, and I was sitting up against the heater trying to get warm. We ended up doing five hours, coming up with a bunch of stories -- and 1 missed the Super Bowl. It's the first Super Bowl I've ever missed. I said, 'Oh, man, this had better be worth it…'"
Though the four stories that O'Bannon and Kemper created -- 'Awakening Dragons', 'Instinct for Survival', 'The Light of Truth' and 'Into the Lion's Den' -- didn't end up on screen in their original form, elements from them, such as the Aurora Chair and Scorpius, appeared in Farscape's first season, and 'The Light of Truth' was rewritten for the second season.
With these four scripts now ready (in addition to the original pilot script), O'Bannon and Henson returned to Fox in June 1994, hoping for a green light. Unfortunately, a change of executives at Fox meant that the project no longer had a champion. Undeterred, they tried elsewhere. "We pitched to Bob Iger and his top people at the ABC network," O'Bannon says, "and everybody liked what they saw. But again, everybody was just terribly afraid -- 'Can this show really be made?' -- because what we were presenting was really daunting. To be candid, science-fiction television has never really found success on regular television networks. The appeal isn't general enough."
ABC turned it down, so Henson and O'Bannon returned to Fox, and pitched to the man at the very top -- Rupert Murdoch himself. However, in the intervening period, Fox had committed to another science-fiction series, the short-lived Space: Above and Beyond, from The X-Files writers Glen Morgan and James Wong. It looked as if this was the end for Space Chase.
But Henson was determined not to let the concept die. While O'Bannon went on to other projects, Henson and Marcy Ross, former senior vice president, creative affairs, continued to pitch the series. "Our presentation package -- drawings of characters and interiors, models, a sort of representation of what this world might be -- went on a slow march around the world for about three years," Jamie Courtier recalls. "Every now and then somebody would ask, 'Do you know where the Space Chase maquettes are?' So we'd find them in Los Angeles or New York and then dispatch them."
"Every once in a while we'd go out and talk to people about it," O'Bannon recalls, "but what we were suggesting as a weekly series was always too daunting." Brian Henson takes up the story: "We started to rework the series for an off-network approach and though we didn't actually think it was something that the SCI FI Channel could afford, luckily they were very ambitious in their thinking."
Rod Perth, president of SCI FI Channel, had received two of O'Bannon's scripts, and excitedly told his wife that he had found what he was looking for. At the same time, the Henson Company was trying to find co-production finance outside America. As discussions continued with the SCI FI Channel, another key player entered the Farscape story -- Australian film and television producer Matt Carroll, who eventually produced the first season. Carroll had worked with Angus Fletcher, Henson's senior vice president, head of international television, on an Australian-English co-production some years earlier and asked Fletcher whether the show could be produced Down Under within the budget available.
Carroll was responsible for bringing an Australian network into the production, so, ultimately, Farscape was made by a consortium of three companies: The Jim Henson Company, Hallmark Entertainment (the Henson Company's regular coproduction partner, and the makers of the major mini-series Gulliver's Travels, Merlin, and The 10th Kingdom) and Nine Films and Television, the production company division of the Australian Nine Network. "I just kept putting through ways of how we could structure it so it could be made in Australia," Carroll says. "It was an ideal project for Australia because we could make it for the budget that they had. So the project wasn't compromised at all in terms of the way Rockne envisaged it."
"I was excited at the prospect," O'Bannon recalls. "1 liked the idea of the show looking as unusual as possible, and 1 knew that with American-influenced scripts but Australian directors, and all production and post-production entirely done in Australia, that we might get something that didn't look like any show that we've seen before. It wasn't an easy sell initially to the SCI FI Channel. The way 1 posed it was - if you look back at the original Star Wars, it had a very American-influenced story style, but because it was shot in England, the supporting players and just the look of it was not what audiences had come to expect from fully American productions."
Like O'Bannon and Henson, David Kemper was also unwilling to give up on Space Chase. "When a show dies in Hollywood it dies, and every year my agent said, 'Space Chase is dead.' I said, 'No, no, Brian's going to try to sell it.' So in every contract thereafter I had a clause: if Space Chase ever started, I could walk off the show I was on.
"I was working on Pacific Blue in October of '97 and I got a call from Rock, saying, 'You're not going to believe this, I think we've sold the show.' So, I waited until it was official, in January '98, and then I had my agent call the people 1 was working with. So I was out of Pacific Blue and I was on Space Chase. Rock and I had already been in meetings from October '97 through to December. In January '98, we went to Australia. He started to rewrite the pilot script, and I started working on ideas for the season. In February, Rock and I started on these ideas ourselves, and on 1 May full pre-production began. And the day we started, we were already about four months behind!"
With Matt Carroll pulling together a behind-the-camera creative team from the cream of Australian talent, and with actors being auditioned on both sides of the Pacific for the leading roles, the final major change was put into place: the title Farscape. "We can do things that nobody else would do in their science-fiction series, and hopefully develop a unique tone -- and that makes it Farscape," Brian Henson explains. "That's kind of why we needed to invent the word, too. We were thinking about different titles, and Rockne said, 'Let's invent a word, because if we want something that's truly unique, we probably can't describe the dynamic that we're talking about with any existing word that will say it's SF without creating some expectations.' Then, of course, none of us could agree on what the word should be. 'Parallax', that was a big one; there were eight or nine invented or obscure words we considered. But all of our broadcasters were really nervous about us making up a word -- they asked, 'How do you market that?' But we were proven right. Our argument was: create a word, and that becomes the identity of the show. You can find it on the Internet -- if you want to know about Farscape, you just do a search for that word, and all you will find is stuff about our show. You won't find a hundred thousand other things. You put in Farscape, you only get us."
The last word on the genesis of the series goes to David Kemper: "Brian Henson did something that people don't do in this business. You work for big companies, and they're institutions. A project dies, and it dies. Your executives go and hire other writers, they create something else. But Brian, stunningly, had a passion for this show, and because it was a family-owned company, with him in charge, no one was telling him, 'You have to let go of your dream.' So Brian held on to his dream, and Brian made the show go. There's a lot of people that there'd be no Farscape without, but in the very beginning there'd be no Farscape if Brian Henson hadn't held on for five years and said, 'I'm going to make Farscape. I don't care what they tell me, who gets in my way, how the obstacles are thrown, I'm not letting the show die.' Rock and I, we had to go off and make a living. Brian made a living too, but he never let go, and obviously he was right. Son of a gun, he sold it! There's no Farscape if Rock doesn't write any scripts, but boy, there would be no Farscape if Brian Henson hadn't gone back and sold what was essentially a dead project, and resurrected it. Brian knew that he could produce a good show, and he made it live through that act of dedication." $$$
Page 9: Some early designs for Moya, featuring Farscape's original title, Space Chase.
 
Left and above: Concept sketches for D'Argo show his evolution from a more lionesque being.
 
Above: One of the several early constume designs for Scorpius
 
Left and above: More early Space Chase concept sketches, for the Proprietor and a Peacekeeper soldier.
 
Left: The cast, during the filming of the premiere episode.
 
Above: Brian Henson on set, directing the episode 'Exodus from Genesis'.
 
Copyright © 2000 by The Jim Henson Company

Most helpful customer reviews

34 of 37 people found the following review helpful.
No color pictures
By A Customer
Ok, as a Farscape fan I enjoy the content of this book but there's not a single picture in color except on the front and back covers.

7 of 7 people found the following review helpful.
Enjoyed More Than I Thought
By NearChaos
This book actually has pretty terse episode descriptions and spends a lot more time on actor and staff impressions, descriptions of the props, sets and costumes, and generally interesting things that you don't get from watching the episodes themselves. Lots of nice photos.

7 of 8 people found the following review helpful.
Not what I was hoping for.
By D. P. Long
As one of the other reviewers pointed out, the episode synopses are brief. As a matter of fact, they only cover the setup for each episode, and omit the resolution. It's like reading teasers. I was hoping for something that would actually summarize the entire episode. In that regard, this book was a disappointment, and I won't be buying the rest of the series.

To be fair, the books are lavishly illustrated with drawings and black and white photos. The background material on production, and actor and producer interviews are interesting. If you're looking for *complete* plot summaries for each episode, keep looking, as this book doesn't have them.

See all 5 customer reviews...

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Kamis, 24 September 2015

^^ Download Ha'penny (Small Change), by Jo Walton

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Ha'penny (Small Change), by Jo Walton

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Ha'penny (Small Change), by Jo Walton

Before Jo Walton won the Hugo and Nebula Awards for her stunning Among Others, she published a trilogy set in a dark alternate postwar England that had negotiated "Peace with Honor" with Nazi Germany in 1941. These novels-Farthing, Ha'penny, and Half a Crown-are connected by common threads, but can be read in any order.

In Ha'penny, England has completed its slide into fascist dictatorship. The last hopes of democracy seem extinguished. Then a bomb explodes in a London suburb.

The brilliant but compromised Inspector Carmichael of Scotland Yard is assigned the case. What he finds leads him to a conspiracy of peers and communists-of staunch King-and-Country patriots and hardened IRA gunmen-to murder the Prime Minister and his ally, Adolf Hitler.

Against a background of domestic espionage and suppression, a band of idealists blackmails an actress who holds the key to the Fuhrer's death. From the ha'penny seats in the theatre to the ha'pennys that cover dead men's eyes, the conspiracy and the investigation swirl inexorably to a stunning conclusion.

  • Sales Rank: #1024292 in Books
  • Published on: 2013-05-14
  • Released on: 2013-05-14
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.25" h x .75" w x 5.50" l, .60 pounds
  • Binding: Paperback
  • 320 pages

From Publishers Weekly
This provocative sequel to acclaimed alternate history Farthing (2006) delves deeper into the intrigue and paranoia of 1940s fascist Great Britain. Denied help from the United States, England negotiated the Farthing Peace with the Nazis to end WWII, surrendering freedom for a narrow kind of safety. Eight years later, Scotland Yard investigators like Inspector Carmichael spend as much time monitoring the activities of gays, Jews and foreigners as they do hunting criminals. Carmichael, outed to his superiors as a homosexual and blackmailed into keeping deadly political secrets, plans to retire after his current case, a bombing at the country house of respected actress Lauria Gilmore. Meanwhile, Viola Lark is preparing for the role of her life as a female Hamlet when she's coerced into a plot to kill the prime minister and Hitler on opening night. World Fantasy Award–winner Walton masterfully illustrates how fear can overwhelm common sense, while leaving hope for a resurgence of popular bravery and an end to dictatorial rule. (Oct.)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

Review

“Stellar… Horrifying and all-too-possible.” ―RT Book Reviews, Top Pick! on Ha'penny

“Walton's use of a common genre template--this time the race-against-time thriller--allows her to develop the eerily contemporary underpinnings of her alternate history…. Gives us much to think about regarding her world and our own.” ―Sarah Weinman, The Los Angeles Times on Ha'penny

“[Farthing and Ha'penny] are compulsively readable for their characters and plots. But it's [Walton's] observations about power that make them hard to put down.” ―Baltimore City Paper

“Masterful work…. This is political suspense at its best and brightest.” ―Bookslut.com

About the Author

JO WALTON won the Hugo and Nebula Awards in 2012 for her novel Among Others. Before that, she won the John W. Campbell Award for Best New Writer, and her novel Tooth and Claw won the World Fantasy Award in 2004. The novels of her Small Change sequence―Farthing, Ha'penny, and Half a Crown―have won acclaim ranging from national newspapers to the Romantic Times Critics' Choice Award. A native of Wales, she lives in Montreal.

Most helpful customer reviews

17 of 17 people found the following review helpful.
as brilliant as its predecessor
By Margaret Johnston
I read Farthing last year and thought it was brilliant; Ha'Penny is just as good. Farthing's plot was a country-house mystery; I would call Ha'Penny more of a suspense thriller, and full of suspense it is, right up to the explosive ending.

It follows on quite shortly after Farthing: Inspector Carmichael has just come off the Farthing case and has been assigned to a bombing which killed leading actress Lauria Gilmore. Viola Lark has been chosen to act Hamlet in a gender-switching production of the play, in which Gilmore had also been cast until her untimely death. As Carmichael investigates the bombing and ponders retirement from the police force, Viola is drawn into a plot to kill Hitler at the opening night of the play, along with Prime Minister Mark Normanby, the lead figure in the increasingly fascistic government.

As in Farthing, Walton alternates voices chapter by chapter, between Viola's first person and Carmichael's third, and both are equally absorbing; I especially liked the reflections of Viola's mental state in her role as Hamlet, as she wavers about her involvement in the plot and treads the edge of sanity. As England slides further and further into fascism, Walton's alternate history, always convincing, becomes more and more frightening.

10 of 10 people found the following review helpful.
Challenging and chilling alternate history.
By Brenopa
I read a lot of junk; I'll admit it. But every once and awhile, I have to read something that causes me to think. Ha'penny fits this category. A sequel to Farthing, this alternate history continues that fine book's exploration of what may have happened if the U.S. did NOT help Great Britain during WWII. Profoundly chilling, beautifully written--and challenging, Ha'Penny is a subtle and personal exploration of how individuals in postwar London are affecting by the wave of facism which has reached Britain's shore. Each successive tide strengthens the power of the wave, yet lessens the resistance. British citizens start to accept the unacceptable.

The plot is complex; I won't reveal it here. But the resistance features a pitiable, almost laughable combination of military patriots, peers, terrorists and theatre types who try to assassinate the fascist leaders of England and Germany with inept plots, and amateur explosives.

Fascinating. One of the things that amazed me is that I kept rooting for the "wrong" side! Like the protagonist, I did not know which side were the "good" guys. The Scotland Yard Inspector who becomes the "hero" realizes that he may have done more harm than good. I can not wait for the next installment of this literary jewel of a series, which combines alternate history, real history, mystery and social commentary.

3 of 3 people found the following review helpful.
A truly frightening thriller
By Dr. F. S. Ledgister
Jo Walton's latest alternative history novel (the middle volume in a trilogy that will be completed next year) continues in the world of *Farthing* (and is set shortly after that novel). Where the first novel was, at its core, a country-house murder mystery, *Ha'penny* is a thriller, with its motivating engine being a race between Inspector Carmichael (who featured in *Farthing* as well) and anti-fascist plotters.

The novel alternates between two viewpoint characters, Carmichael and Viola Lark (née Larkin) an actress and daughter of an aristocratic family modelled on, but not identical to, the Mitfords.

This novel gripped me from the moment I started reading. Walton knows how to spin a story, and she manages, with a few deft touches, to give us a real sense of what this alternative world is like. I'm looking forward to the final volume, *Half a Crown*. I just wish I didn't have to wait a year.

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Senin, 21 September 2015

@ PDF Download Empire of the East (Bks. 1-3: The Broken Lands, The Black Mountains, and Ardneh's World), by Fred Saberhagen

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Empire of the East (Bks. 1-3: The Broken Lands, The Black Mountains, and Ardneh's World), by Fred Saberhagen

Empire of the East (Bks. 1-3: The Broken Lands, The Black Mountains, and Ardneh's World), by Fred Saberhagen



Empire of the East (Bks. 1-3: The Broken Lands, The Black Mountains, and Ardneh's World), by Fred Saberhagen

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Empire of the East (Bks. 1-3: The Broken Lands, The Black Mountains, and Ardneh's World), by Fred Saberhagen

In the distant future, society has crumbled. Dark forces now rule the land, keeping all humans under their oppressive thumbs.
In the darkness of the shadows and whispered on the winds, there is talk of a rebellion. In the swamps, a small band has formed. Determined to regain their freedom, the rebellion, heavily outnumbered, plans to overthrow an army of thousands . . . with the help of one incredible weapon.
It is only a legend, a story left over from the Old World before magic and the wizards came to the land. A weapon of technology. It is the mystical Elephant, and whoever masters it holds the key to freedom, or defeat.
One young man, determined to avenge the death of his family, sets out to join the rebellion and find Elephant. What he discovers will change everything.

  • Sales Rank: #822173 in Books
  • Brand: Tor Books
  • Published on: 2003-11-01
  • Released on: 2003-11-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.50" h x 1.15" w x 5.50" l, 1.45 pounds
  • Binding: Paperback
  • 512 pages
Features
  • Great product!

Review
"Ranks favorably with Tolkien. Exceptional in sheer unbridled zest and imaginative sweep. Saberhagen's style is noteworthy for its detail, the depth and humor of his characterizations, and his ability to imbue villains with wicked charm."

"A fine mix of fantasy and science fiction, action and speculation."

"The most seamless splicing of SF and fantasy I've found since Bradley's 'Darkover' came into being."

"Empire of the East is one of the best science fantasy epics....Highly recommended."

About the Author

In addition to the popular Dracula Series, Fred Saberhagen is the author of the popular Berserker (tm) Series and the bestselling Lost Swords and Book of Lost Swords. Fred Saberhagen lives in Albuquerque, New Mexico.

Most helpful customer reviews

32 of 34 people found the following review helpful.
A Fundamental Change of Laws
By Arthur W Jordin
The Empire of the East is an omnibus edition of a fantasy trilogy that includes The Broken Lands, The Black Mountains, and Ardneh's World (the last story is a revised version of Changling Earth). This series follows the adventures of Rolf, a sixteen year old peasant boy in the lands of the Satrap Ekuman. When his parents are killed and his home destroyed, Rolf goes looking for the killers and his sister Lisa. He meets the peddler Mewick, who helps him bury his parents, and then accompanies the peddler until they are stopped by three soldiers of the Castle. While the soldiers are distracted by the contents of the peddler's pack, Rolf goes beserk and throws a rock at the closest trooper. Although he misses, Mewick doesn't, and they kill all three soldiers. However, their actions are seen and they immediately have to run from other soldiers. Through these deeds, Rolf became a member of the Western resistance.

In The Broken Lands, Rolf and his teammates search for the Elephant, a very powerful thing or creature of the Old World.

In The Black Mountains, Rolf and his teammates follow Lord Chup and a golden charm to the Black Mountains, where they encountered a demi-god.

In Ardneh's World, Rolf dreams of Ardneh and the transformation of the Old World of science into a new world of magic, and follows his dreams to Ardneh itself.

This series is one of the most enthralling tales of magical adventure that I have ever encountered. All of the Swords and the Gods books are based on this series, but, while quite enjoyable in themselves, the sequels have never really achieved the same level of fascination.

Recommended for Saberhagen fans and anyone who enjoys well crafted tales of sword and sorcery.

-Arthur W. Jordin

33 of 37 people found the following review helpful.
No-Frills Fantasy at its Best!
By Brian J. Kirkell
Anytime I get sick of the over-written, under-edited garbage that many publishing houses pass off as fantasy literature these days, I turn to my 1979 Ace Books edition of Empire of the East.

Saberhagen's sparse, fast-paced style may seem harsh to people who grew up with the 90's and new millennium bloated literary vomit of Robert Jordan and his ilk; however, anyone who is willing to step past the "more words = better writing" mindset will be happily surprised by the energy, characterization, plotting, and true sense of proper conclusion that Empire of the East provides.

Empire of the East is a fine example of late 60's, early 70's fantasy: characters grow in direct correlation to their deeds and not through some unappetizing mechanism of video game-like power levels that has become the norm these days; moral and ethical issues are explored through the stories and not through the preachy 40-page socio-political rants made famous by Terry Goodkind; and, best of all, it's a rousing good tale that you can get through in a few days and walk away from deeply satisfied.

I would recommend Empire of the East to anyone, but would also warn that it is not for everyone. Most people who only know fantasy that reads tolerably well when skipping one page in eight will need to develop a taste for books like Empire of the East. Still, it is well worth doing if you are looking for an exceptional book that can be read and re-read once every five or so years over your entire lifetime.

9 of 10 people found the following review helpful.
An incredible blend of sorcery and science
By A Customer
This is the book which gave rise the the "Swords" series. An wonderful tale of a peasant boy caught up in a world of magic which is not quite what it seems. This is without a doubt the one of the best fantasy books ever written. It is down to earth (no passing through realms the human mind cannot grasp) but written so well and with such real characters that few books ever compare. Characters are not black and white and a "villan" can later become a "hero" as each person must answer to their own code of ethics. Also any dog lover has got to fall in love with Draffut who perfectly captures the unconditional loyalty of mans best friend. If you enjoy fantasy this is a must read.

See all 45 customer reviews...

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Kamis, 17 September 2015

> Free Ebook The Machiavelli Covenant, by Allan Folsom

Free Ebook The Machiavelli Covenant, by Allan Folsom

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The Machiavelli Covenant, by Allan Folsom

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The Machiavelli Covenant, by Allan Folsom

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The Machiavelli Covenant, by Allan Folsom

For five hundred years a despotic order of the supremely rich and powerful has kept a little known manuscript by the political thinker Niccolo Machiavelli hidden away under heavy guard: THE COVENANT, a terrifying blueprint for the gaining and keeping of true political power. Bonded by complicity in ritual murder and dedicated to a singular vision of global domination, the group, guided by Machiavelli's document, has prospered far beyond any dreams of power and avarice.
In Washington, D.C., former LAPD detective Nicholas Marten comes out of hiding when he learns his former girlfriend, her child and husband, a U.S. congressman, have been mysteriously murdered. Marten discovers her husband had just uncovered a top-secret and illegal bioweapons program, and when the feds fail to investigate, Marten resolves to go after the killers himself.
Meanwhile, on his way to a NATO summit in Warsaw, President John Henry Harris is confronted by a secret cabal inside his own White House who demand he authorize the assassinations of the Chancellor of Germany and the President of France at the NATO meeting. He angrily refuses, knowing full well that in doing so he has put his own life and the fate of the country in jeopardy.
Fleeing for his life, Harris joins forces with Marten and the beautiful but enigmatic French photo-journalist Demi Picard. Together they uncover the truth about the most devastating and powerful group the world has ever known. Swept from Washington to Paris, from Berlin to Malta, Madrid to Barcelona they flee a ruthless circle of the president's here-to-fore most trusted advisors, military leaders and transnational corporate chieftains all of whom want them dead. Out manned, outnumbered and outgunned, these three stand alone against the age-old secrets of THE COVENANT.

  • Sales Rank: #1220007 in Books
  • Brand: Forge Books
  • Published on: 2007
  • Released on: 2006-12-26
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.55" h x 1.60" w x 6.40" l, 1.10 pounds
  • Binding: Hardcover
  • 554 pages
Features
  • Great product!

From Publishers Weekly
Nicholas Marten, the ex-LAPD detective who played a major role in Folsom's The Exile (2004), pursues an international conspiracy in this frenetic page-turner long on action but short on plausibility. When an old love of Marten's, Caroline Parsons, dies of a mysterious infection shortly after her congressman husband and son perish in a plane accident, her dying words set Marten on the trail of a South African bioterrorist. The former cop soon finds himself allied with another man trying to foil a cabal bent on creating a new world order—the U.S. president himself, John Henry Harris. Harris flees his Secret Service protection after rejecting the plan of virtually his whole cabinet to assassinate the leaders of France and Germany and replace them with people willing to launch biological warfare on most of the Middle East. Unconvincing hairbreadth escapes and the failure to explore underlying political issues make for a routine thriller. (Jan.)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From Booklist
Folsom takes Nicholas Marten, the ex-cop hero of The Exile (2004), and plunks him down in this clunky thriller, which might strike some readers as a blatant attempt to capitalize on the success of The Da Vinci Code and other historical-conspiracy thrillers. The plot is convoluted: Marten's former girlfriend is murdered, and as Marten tries to find out whodunit, he hooks up with a beautiful French journalist and (of all people) the president of the U.S., who happens to be on the run from members of his own cabinet. Together the trio tries to unravel a modern plot based on the secret writings of Niccolo Machiavelli. Folsom proved he can handle a wildly improbable thriller in his first novel, The Day after Tomorrow (1994), but he sets himself a sterner task this time, throwing some clumsy dialogue on top of a plot that never quite overcomes its own inherent implausibilities. Still, Folsum excels at ratcheting up the action, and he does so here, generating more than enough excitement to please those who like high-concept plots enough not to question them. David Pitt
Copyright © American Library Association. All rights reserved

Review
"High-octane thriller writing with an almost visceral impact."--Publishers Weekly on The Exile
"A heart-thumping, stay-up-late novel . . . Wild, unputdownable . . .  Brilliant."
--Los Angeles Times Book Review on The Day After Tomorrow

Most helpful customer reviews

14 of 15 people found the following review helpful.
Not perfect, but still a good read
By Julia Flyte
'The Machiavelli Covenant' is a loose sequel to Allan Folsom's previous book, 'The Exile', in that it features the same protagonist, Nicholas Marten. I haven't read 'The Exile', but that didn't affect my enjoyment of this book. Allan Folsom knows how to write an action-packed thriller, one that tears along at a rapid pace and keeps you turning the pages late into the night. While this book is nowhere near as good as his first, 'The Day After Tomorrow' (which bears no relation to the movie of the same name), it's still better than many in the same genre.

'The Machiavelli Covenant' opens with Marten sitting at the deathbed of his childhood sweetheart, Caroline. Before she dies she tells him that she was poisoned. Marten is determined to find out who was behind this, as well as the deaths of Caroline's husband and son. Thus begins a rollercoaster adventure that will take him from one end of Europe to the other and will have him joining forces with the President of the US in a bid to bring down a shadowy cabal of prominent business and political leaders.

It's easy to dismiss this book as a rip-off of 'The Da Vinci Code', but Folsom covered similar territory in his first book which pre-dated Da Vinci by several years. While ultimately the story does get a bit silly, this is still a fast-paced thriller that's hard to put down.

11 of 13 people found the following review helpful.
This Book Gets Dragged Down by its own Stupid Plotline
By Thriller Lover
In some ways, Allan Folsom is a pretty remarkable writer. The first one hundred pages of his debut novel, THE DAY AFTER TOMORROW, are some of the most exciting pages of genre prose I have ever read in my life. The beginnings of all of his novels have a crazy momentum to them that is simply irresistible. There is little doubt in my mind that Dan Brown was heavily influenced by Folsom's lightning-fast plotting style when he wrote books like THE DA VINCI CODE.

Unfortunately, Folsom is the type of author who can never measure up to his great beginnings. His novels typically fall apart after the first 100-150 pages, as their storylines become more overblown and unrealistic. I've read three of his books now, and in each case I felt my intelligence being insulted further and further as I progressed through the book.

THE MACHIAVELLI COVENANT is an example of this flaw in Folsom's work. It has a very exciting beginning, but quickly disintegrates once Folsom reveals his far-flung conspiracy plot, a storyline that would make Oliver Stone blush with embarrassment. In this book, we have a President on the lam from his own cabinet, a plot to assassinate the Presidents of France and Germany, a scheme to annihalite the Middle East, and even some virgin sacrifice to boot.

All of this is dumb, dumb, dumb. It doesn't help that all of the novel's characters are essentially caricatures and that Folsom writes in a long-winded, expository, repetitive style. I found myself skipping a lot of pages just to finish this book, which is way too long for its own good.

I found THE MACHIAVELLI COVENANT frustrating, because I think Folsom has the raw talent to write a seriously good book. He came closest with the DAY AFTER TOMORROW, and I recommend giving that novel a try if you want to give his work a shot.

6 of 6 people found the following review helpful.
A Sharp Knock on the Door
By HPK
This continuation of detective Marten's knack for hooking into trouble doesn't quite have the speed of Folsom's (previous) EXILE. There's less blood shed with lots more intellectual problem-solving, but it didn't keep me up late like EXILE did. Never-the-less, Folsom is good with words and obviously likes the brain twists that he inserts. I'm wondering though, (in the next book)will we really know who was knocking on Marten's door at 2:22 am or will it be left to dangle like who the hell found Marten on the beach and wrote on his car?!

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Rabu, 16 September 2015

@ Fee Download The Fort at River's Bend (The Camulod Chronicles, Book 5), by Jack Whyte

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The Fort at River's Bend (The Camulod Chronicles, Book 5), by Jack Whyte

Merlyn Britannicus, leader of the colony known as Camulod, is faced with the task of educating his young charge, Arthur, future King of the Britons. Fearing for the life of his nephew when an assassination attempt is thwarted, Merlyn takes Arthur and his boyhood companions Gwin, Ghilleadh, and Bedwyr, to the ruins of a long-abandoned Roman fort far from Camulod. Once there, Merlyn realizes it's time for Arthur to become worthy of the sword he is destined to wield later in his life-the mighty Excalibur.

But beyond their idyllic hiding place, forces threaten the tenuous peace of Camulod. In Cambria, the death of Arthur's father Uther has left his people leaderless, and in Cornwall, Merlyn's enemy Peter Ironhair is gathering forces to destroy all Merlyn holds dear.

And Merlyn himself is struggling, because in order to make his dream of a united Britain real, he must put the person he loves most in the world in mortal danger-he and Arthur must return to Camulod.

  • Sales Rank: #573116 in Books
  • Brand: Whyte, Jack
  • Published on: 2004-07-01
  • Released on: 2004-07-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.00" h x .79" w x 6.00" l, .87 pounds
  • Binding: Paperback
  • 352 pages
Features
  • Used Book in Good Condition

From Publishers Weekly
Fearing for the life of his nephew, eight-year-old Arthur Pendragon, after an assassination attempt in their beloved Camulod, Caius Merlyn Brittanicus uproots the boy and sails with an intimate group of friends and warriors to Ravenglass, seeking sanctuary from King Derek. Though Ravenglass is supposed to be a peaceful port, danger continues to threaten and it is only through the quick thinking of the sharp-tongued, knife-wielding sorceress Shelagh that catastrophe and slaughter are averted. Derek, who now realizes the value of the allegiances Merlyn's party bring to his land, offers the Camulodians the use of an abandoned Roman fort that is easily defensible. The bulk of the novel involves the growth of Arthur from boyhood to adolescence at the fort. There he is taught the arts of being a soldier and a ruler, and magnificent training swords are forged in Excalibur's pattern from the metals of the Skystone. While danger still lurks around every corner, this is a peaceful time for Britain, so this installment of the saga (The Saxon Shore, etc.) focuses primarily on the military skills Arthur masters, as well as on the building and refurbishing of an old Roman fort. Whyte has again written a historical fiction filled with vibrant detail. Young Arthur is less absorbing a character than many of the others presented (being seemingly too saintly and prescient for his or any other world), but readers will revel in the impressively researched facts and in how Whyte makes the period come alive.
Copyright 1999 Reed Business Information, Inc.

From Booklist
In the fifth installment of the Camulod Chronicles, Caius Merlyn Britannicus has fled Camulod after a failed assassination attempt on young Arthur. Arriving in the neutral port of Ravenglass, Merlyn discovers that the king is Derek, the man who killed Uther Pendragon, Arthur's father, and raped Ygraine, his mother. He wisely suppresses his emotions and bargains for the use of an abandoned Roman fort located in the hills above the town. To ensure the group's safety, and to keep Arthur's presence secret, Merlyn and his young charge publicly board a ship leaving the harbor, then trek back overland to the fort, where "Cay" and his apprentice are welcome. Over the next few years, Arthur begins to grow into the man who will become the legend and one day wield the sword smelted out of skystone just for him: Excalibur. Until then, Cay must keep him alive and hidden from his enemies. Not as bloody as some of its predecessors in this series, Whyte's latest continues to bring the myth convincingly to life. Melanie Duncan

From Kirkus Reviews
Scots-born Whyte continues the saga of King Arthur over two mid- centuries of the first millennium. The Skystone (1996) focused on the discovery of the miraculous bright ore from which Excalibur will be forged (The Singing Sword, not reviewed). The third and fourth volumes limned the twilight of the Roman occupation of Britain and the rise of the Camulod colony under Merlyn Britannicus and Uther Pendragon, Arthur's father. Merlyn raised the orphaned Arthur, who was still a child (!) at the end of the fourth volume (The Saxon Shore, 1998). In the present installment's rich but slumbering realism, a failed assassination of the boy Arthur prompts Merlyn to take the future king to a distant, abandoned Roman fort at the river's bend, where he'll be safeor at least safer. While Merlyn toughens him up for his coming assumption of the mystic sword and symbol of the chivalric honor that will unite Britain, young Pendragon trains ceaselessly with a wooden practice sword and is bent wholly on one day making a commanding presence at the head of his troops. But Merlyn fears the worst when Arthur returns to face a host of newly risen enemies. Whyte has a grand time bolting his story togetherthough at this rate, grinding as slowly as the mills of the gods, he may have to FedEx his final volumes from the beyond. -- Copyright ©1999, Kirkus Associates, LP. All rights reserved.

Most helpful customer reviews

46 of 49 people found the following review helpful.
The Legend grows. . .
By Mary Jacco
Although this is ostensibly a review of "The Sorcerer: Metamorphosis", it in actuality covers all six books of the series to date ("The Skystone", "The Singing Sword", "The Eagles' Brood", "The Saxon Shore", "The Fort at River's Bend", and "The Sorcerer: Metamorphosis"), primarily focusing on the last two. This series, The Camulod Chronicles, outlines the story of King Arthur as it might have been in a historical perspective, beginning with the end of the Roman occupation of Britain. If there were such a person as Arthur, he would have lived during this time. Most likely, he was a composite character, based on some of the more influential warlords and petty kings of the day. As an aside, I am reminded of a vacation in southern England that my family took in 1995. My sons, who were 11 and 13 at the time, could not understand my excitement in viewing the ruins of Tintagel Castle in Cornwall, asking "How can this be the birthplace of someone who never was?" But, that's a different story. . .
The first two books of the series, which outlined the founding of Camulod (or Camelot) and Avalon and the forging of the sword Excalibur, were told from the viewpoint of an old Roman soldier. The last two books, which detail the birth of Arthur and his early boyhood years, are told from the viewpoint of Merlin, or, "Merlyn" in the Chronicles. The last two books, which detail Arthur's adolescence and subsequent coronation as High King of Britain, are also told from Merlyn's point of view. As an avid reader of Arthurian legend and all its various retellings, let me tell you that the character of Merlin is probably one of the most varied of them all, probably due to the fact that he was actually a minor character in Mallory. Hence, the details are free to be filled in by the current chronicler. Merlin ranges from an evil wizard living backward in time to a benevolent sorcerer to merely a human being who is just a little smarter than most. The most esoteric version of Merlin can be found in Stephen Lawhead's Pendragon Cycle in which Merlin is the son of Charis, the last princess of Atlantis, and Taliesen, the greatest of the Celtic Bards. Except for the exotic birth, Jack Whyte's Merlyn has much in common with Lawhead's Merlin in that both were mortal men, though a little larger than life in that they were fierce warriors, outstanding field generals, and outstanding scholars. Also, neither possessed the true gift of magic, though they were believed to by the masses of humanity. In the sixth book, we are also given a glimpse into Merlyn's future as he begins to withdraw from the public eye, just as Arthur begins his ascendancy into it.
The Camulod Chronicles begin earlier than Mallory's "Le Morte D'Arthur", in a time that historically did occur, hence the tales carry an air of realism. The descriptions of the Roman influence on Britain in the late Fourth and early Fifth centuries are fascinating. The story unfolds at a leisurely pace, but the pages just keep on turning. The story is easy to follow as well as fun. There are those critics who complain that some of the dates given are inaccurate, as well as some of the situations. As Don Henley sang, "Get over it." This is historical fiction at it's finest, with the emphasis on fiction. Granted, there are differences between this series and others of its kind, but the abundant variety of viewpoints and details are what make Arthurian literature the great store that it is. For the most part, the common characters that the Camulod Chronicles share with other retellings are true to form, though the treatment of Vortigern is more sympathetic than any other I can recall.
As I type this, I am awaiting the arrival of the seventh book of the series, "Uther". I will keep reading these books as long as Mr. Whyte keeps writing them. So far, I consider this to be among the best Arthurian series' I have ever read. I would recommend them to anyone who has an interest in the Arthurian legend, anyone who has an interest in historical fiction, or both. As a bonus, anyone who likes these books would most likely like Stephen Lawhaead's Pendragon Cycle and Mary Stewart's Merlin Trilogy. The order you read them in is not important, though somewhere in the mix you should read Mallory to see where it all began. I love Arthurian fiction and fact, and, after reading these books, I'm sure a lot of the rest of you will, too.

7 of 7 people found the following review helpful.
Jack Whyte- The Sorcerer: Metamorphosis
By Done
Jack Whyte's "The Sorcerer: Metamorphosis", sixth book, and 2nd in the series is excellent. Once again we follow Caius Meryln Brittanicus, in his quests, and watch an older Arthur becoming a leader, and in time the high king of all of Britain and wielder of Excaliber. In this novel we are brought back to Camulod, and now Meryln serves as a leader of colony alongside his brother Ambrose. Not to give away story, but tragedy will strike, and through this Meryln makes the change from leader of men, to Sorcerer- friend of few, feared by many, a powerful transformation. Evil always dwells, and this 2nd book in series has alot more action then previous. Once again the characters are descriped in great detail, and we get to know them through Merylns narrative. I in particular like the Pendragon descriptions, characters like Huw and Lyewelln are nice to follow. The only downside I can see at moment, is that there has not been a real follow up to this as yet, as the next book follows Arthurs father, hopefully in time Whyte will deliver more books for this series. Highly Recommend the "The Sorcerer: Metamorphosis", an entertaining and enjoyable read.

10 of 11 people found the following review helpful.
JACK WHYTE is an author that has an amazing talent
By A Customer
I have to say that this book is really amazing. Jack was able to create a clear picture about how such little evidence we have about authurian ledgends into 6 breathtaking novels. I am 14 years old and I thank Jack Whyte because he has activated my love for reading. That is something not many authors can do.
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