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~ Download Ebook Dragon and Slave: The Third Dragonback Adventure, by Timothy Zahn

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Dragon and Slave: The Third Dragonback Adventure, by Timothy Zahn

Dragon and Slave: The Third Dragonback Adventure, by Timothy Zahn



Dragon and Slave: The Third Dragonback Adventure, by Timothy Zahn

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Dragon and Slave: The Third Dragonback Adventure, by Timothy Zahn

Fourteen-year-old Jack Morgan has been through a lot. His parents died years ago, and since his Uncle Virgil was killed, Jack has been alone. But he does have a friend now, named Draycos . . . if you can call a golden-scaled draconic K'da poet-warrior a friend.

The two friends both have scores to settle. Draycos must find and expose those behind a vast conspiracy against his people, and Jack is desperate to thwart the men who framed him for a crime he didn't commit. Alone, Draycos, who must bond with a host or die, is dead; Jack, on his own, is sunk. Together, they might have a chance. Especially when Draycos, who can slip onto Jack's skin like a living tattoo, uses some of his special talents.

They know mercenaries helped launch the ambush that destroyed Draycos's advance team, but when Jack joined up with one such group to get information on the identities of those involved, he and Draycos were nearly killed before they escaped--empty-handed. They also know an alien Brummga was involved. Now, the only way they can get the information they need is for Uncle Virge to "sell' Jack into slavery on a rich Brummga's estate . . . and hope he can crack their computer without getting caught.

Jack thought the mercenary life was hard, until he met Brummgan slavemaster Grazen and tasted life in his high-security compound. If he and Draycos can just survive the experience, they might find a clue that can help in their quests for justice.

  • Sales Rank: #896957 in Books
  • Published on: 2005-06-01
  • Released on: 2005-05-12
  • Original language: English
  • Number of items: 1
  • Dimensions: 7.86" h x 1.07" w x 5.48" l,
  • Binding: Hardcover
  • 304 pages

Review
Praise for the Dragonback Adventures

"The opener of the Dragonback series is a romp of a space thriller."
-Booklist on Dragon and Thief

"Well paced and smoothly narrated. Jack and Draycos learn to trust each other-and discover they have enemies in common."
--Kirkus Reviews on Dragon and Thief

"This start to a new SF adventure series from Hugo Award-winner Zahn will appeal to young readers . . . Zahn keeps the story moving at breakneck speed."
--Publishers Weekly on Dragon and Thief

"Zahn applies his considerable talents to creating a universe populated by diverse aliens and run by a mixture of government agencies and corporate power brokers. . . . Packed with adventure and suspense"
--Divers Hands on Dragon and Thief

"A space opera for all ages."
--Critical Mass on Dragon and Thief

"Recently I was asked if anyone was still writing the kind of grand space adventure like Heinlein's juveniles or Andre Norton's tales that enticed so many people into science fiction fandom. Now I have the answer and it is a resounding yes! Zahn rocks!"
--Genrefluent on Dragon and Soldier

About the Author
TIMOTHY ZAHN has written twenty-five SF novels, including the all-time bestselling Star Wars tie-in novel, Heir to the Empire, and Dragon and Thief and Dragon and Soldier, the first two Dragonback novels. Winner of the Hugo Award, he lives in Oregon, where he's working on the next Dragonback adventure, Dragon and Herdsman.

Excerpt. © Reprinted by permission. All rights reserved.
Dragon and Slave
CHAPTER 1With a slight change in engine pitch, and a small ripple of vibration through the deck, the Essenay came off the ECHO stardrive.They had arrived at the planet Brum-a-dum.Stretched out on his belly on the dayroom floor, Draycos hunched himself up onto his front paws and looked around. Over by the wall, fourteen-year-old Jack Morgan was seated at the narrow table, his elbows on the edge, his chin propped up in his hands. He was peering down at the table's surface, moving his lips silently. Concentrating on his studies, the boy had apparently missed the fact that the Essenay had returned to normal space.Draycos turned his attention toward the camera/speaker/ microphone setup that allowed the ship's computer to monitor the room's activities. In the dark lens of the camera he caught a distorted glimpse of his own long, triangular head and the spiny crest starting between his glowing green eyes and extending down his long back. Like a dragon the size of a small tiger, Jack had said at their first meeting.The description had intrigued Draycos, and he'd spent several hours over the past two months researching the topic of dragons in the Essenay's library. Some of the stories he'dfound had been rather flattering. Others had definitely not been. "Well?" he called toward the camera."Well what?" Uncle Virge's voice came back, sounding grumpy."I thought perhaps you would like to announce our arrival," Draycos said mildly.Jack looked up from the table. "We're here?" he asked. "Uncle Virge?""Yes, we're here," the computerized voice confirmed reluctantly. "Don't get excited--I'm still scanning the area. That could take awhile."Jack threw a knowing look at Draycos. "Come on, Uncle Virge, quit stalling," the boy said. "We already know where the Chookoock family estate is. Just plot us a landing course and take us down.""It's not that simple, Jack lad," Uncle Virge protested. "There are airway lanes to be located, arrival procedures to be observed, Brummgan customs documents to be filed--""And you can do all of that with your eyes shut," Jack interrupted. "Just take us down, okay?"There was an audible sigh from the speaker. Uncle Virge was a sort of ghostly echo of Jack's Uncle Virgil, the conman and safecracker who'd raised the boy after his parents' deaths when he was three. Before Uncle Virgil's own death a year ago, he'd somehow managed to implant a version of his personality into the Essenay's computer. With only that personality to keep him company, Jack had continued on, taking odd shipping jobs to support himself as he flew alone between the stars of the galaxy's Orion Arm.Alone, that is, until Draycos, poet-warrior of the K'da, had crashed unexpectedly into his life.Uncle Virge didn't like Draycos. He didn't like Draycos's warrior's ethic, or his continued presence aboard the Essenay, or the fact that he had dragged Jack into his private mission.And he certainly didn't like this plan. "Jack, lad, really now, this is just plain crazy," he said, his voice soft and earnest. "Even by my standards. Can't we take just a little more time to think about it? There has to be a better way to find these mercenaries of yours."Jack looked back down at the tabletop, his eyes avoiding Draycos's. He was trying hard to hide his feelings, but Draycos could see the tension in his face. Jack didn't like the plan any more than Uncle Virge did.Which made it unanimous, because Draycos didn't much like it either.But they were running out of choices. More importantly, they were running out of time. In four months the main fleet of K'da and Shontine refugee ships would reach the Orion Arm after their long, weary voyage across space. Their final goal was the uninhabited planet of Iota Klestis; but first they would be stopping at a rendezvous point known only to the fleet and the commanders of the advance team.Except that all of those advance team commanders were dead. Their ships had been attacked as they arrived at Iota Klestis, and everyone aboard except Draycos had been killed by the unstoppable Death weapon of their enemies, the Valahgua. The attackers had then taken control of the ships, and by now had surely discovered the location of the upcoming rendezvous.All Draycos and Jack had to go on was the fact that the Valahgua had picked up some allies among the various human and alien beings of the Orion Arm. A mercenary group,almost certainly, one which they already knew employed Brummgas. If they could identify that group, they might have a chance of locating the rendezvous point themselves before the refugees arrived.If they couldn't, the fleet would fly straight into an ambush ... and the K'da and Shontine peoples would cease to exist."Maybe there is a better way, Uncle Virge," Jack said. "But I'll be stripped, sanded, and varnished if I can come up with one." 
"You could still take this to StarForce," Uncle Virge said."We've been through all this," Jack reminded him sourly. "StarForce, the Internos, and every other government agency is out because we don't know who we can trust.""Then how about Cornelius Braxton?" Uncle Virge persisted. "He owes you big-time for pulling his marshmallows out of the fire the way you did during Arthur Neverlin's big power grab."Jack shook his head. "You don't create a megacorporation like Braxton Universis without a lot of brains and a lot more ruthlessness," he pointed out. "Grateful or not, ten to one he'd try to twist all this to his own advantage." The boy's lip twitched. "Besides, I don't think Neverlin's given up, and I'd rather not be standing anywhere near Braxton when he makes his next move. No, for right now it's got to be just you and me and Draycos.""But to throw yourself into a slavemaster's lap?" Uncle Virge protested. "What if he doesn't go for it?""He will," Jack assured him. "Slavemasters are in the business for the money. All we have to do is make sure the offer is too good to pass up.""And if you can't get out afterward?""What, with my trusty K'da poet-warrior at my side?" Jack threw a strained smile at Draycos."I'm sure he'll be a big help," Uncle Virge said, his tone making it clear he wasn't sure of that at all. "But why go in as a thief? Why not as a soldier looking for work?""I've tried being a soldier," Jack said. "You saw how well it worked.""You lived through it," Uncle Virge countered. "That says a lot."Jack snorted. "Not really," he said. "Anyway, what do you suggest I use for references? Ask them to get in touch with the Whinyard's Edge?""Besides, the Chookoock family already has many mercenaries to hire out," Draycos put in. "That is why we chose this particular slave dealer, after all.""Yes, I remember the logic, thank you," Uncle Virge said icily. "I just don't think it's going to be easy for a slave to get into their personnel records.""It'll be a lot easier from in there than it would be from out here," Jack said. "Look, it's not that big a deal. A quick flip-and-dip into their computer, you swoop the Essenay in, and we all fade together into the sunrise."Uncle Virge sniffed. "You make it sound so easy.""Easier than the job we did aboard the Star of Wonder," Jack said. "At least here I'll have you and the Essenay on hand to back me up.""Maybe," Uncle Virge said ominously. "Maybe not. Slavemaster estates aren't the easiest places in the world to break into, you know. When push comes to shove comes to a poke in the snoot, I may not be able to do much from theoutside. In which case, you and your K'da poet-warrior will be on your own.""We've been on our own before," Jack reminded him. Still, Draycos could see the boy's throat muscles tighten a little more. "Quit stalling. Let's get to it."Uncle Virge sighed. "If you insist," he said. "I suppose you'll want a look at the place before we land.""That would be nice," Jack said dryly. "Pipe it back here, will you?"The display screen on the dayroom wall had been showing a pleasant, peaceful scene of a sunlit mountain pass. Now it changed to a view of a cloud-mottled, bluish-green landscape far below. "How soon till we can see something?" Jack asked."Give me a chance, Jack lad," Uncle Virge huffed. "We've only just reached the planet.""Okay, okay, don't pop a port," Jack said soothingly. "I can work on this awhile longer.""What help may I offer?" Draycos asked, padding across the room to Jack's side and looking down at the table. Jack had turned the surface transparent, and on the displays beneath it were rows of what looked like wiggled tracks made by extremely startled worms."It's a group of common Brummgan words, written in Brummgan script," Jack said. "Most Orion Arm computers have automatic translators built in, so I shouldn't have any trouble reading their data lists once I'm in. But there might be other stuff along the way I'll need to be able to read.""Very likely," Draycos agreed. "How may I help?""That screen over there shows the translations," Jack said,pointing to the far end of the table. "I'll mix these up and then try to read them. You see if I get them right."They went through the drill twice, with Jack missing only seven words the first time and four the second. By the time they were finished, the dayroom display was showing a high-resolution image of the ground below them."You'll have to settle for an angled view," Uncle Virge said as the image shifted direction a little. "We're heading for the Ponocce Regional Spaceport, at the southern edge of Ponocce City and about three miles from the Chookoock estate itself. Given our current vector, it would look suspicious for us to fly directly over them.""Just do the best you can," Jack said."Right," Uncle Virge said. "Anyway, that's it coming up on the left, pressed right up against the eastern edge of the city. That white line there--see it? That's the estate's outer wall:"Stretching out his long neck, Draycos studied the image scrolling slowly across the display. The estate was a huge one, covering nearly as much territory as the city alongside it. The ribbon of white that Uncle Virge had identified as the outer wall snaked across the landscape, disappearing here and there behind low hills or tall bushes until it finally vanished completely behind the trees of a thick forest. Along with the forest, the estate also included neat rectangles of cropland, areas of bushy undergrowth, a rock quarry, several ponds, and a small river.The wall itself was deceptively plain and simple-looking, with no signs of guard towers or patrolling aircraft. It was almost as if it was there just for show.Draycos didn't believe it for a minute. Neither, obviously, did Jack. "So what's the story on that wall?" the boy asked."Some kind of hardened ceramic, looks like," Uncle Virge said. "Shape-wise, it seems to be a sort of X cross section. That means you have an overhang to deal with no matter which side you start climbing from.""That ought to discourage casual visitors," Jack commented. "What about non-casual ones?""Not sure," Uncle Virge grunted. "It looks like there may be a set of lasers running along the groove at the top, nestled down into the center of the X and aiming upward. There may be some flame jets mixed in, too."Draycos felt the tip of his tail making slow circles. Lasers and flame jets, firing straight up out of the top of the wall. The Chookoock family was serious about keeping people out.Or, perhaps, serious about keeping people in. "How many slaves do they keep inside the estate itself?" he asked."Hundreds," Uncle Virge said grimly. "Humans and several other species. A lot of them are working the cropland and quarry, plus there's a big group in the forest.""Logging?" Jack asked."I don't know," Uncle Virge said. "Most of that batch are gathered around a particular line of bushes. Don't know what that's all about.""What about buildings?" Jack asked."There are several." On the display, a red rectangle appeared, outlining a group of brown-and-green-speckled buildings that blended smoothly into their surroundings. "The long buildings here and here are probably slave quarters," Uncle Virge said, marking them with red blips. "We've also got service buildings--kitchens, laundry facilities, washrooms.""A complete community within the wall," Draycos commented."Two communities, actually," Uncle Virge said, sounding disgusted. "The slaves' area; and this." The image shifted again, centering on a huge brown-roofed building. "The Chookoock family mansion."Draycos leaned a little closer to the display. The mansion was set about half a mile back from the western edge of the estate, with an extensive parking area in front and a long, winding drive connecting it to a wide gate in the white wall. On both sides of the drive were formal gardens, complete with flower beds, shrubs, and occasional clumps of small trees.To the north of the mansion was a large open area where the grass had been marked with a series of lines and circles. Some sort of sports ground, probably. A tall grandstand sat facing the field at the south end, with tall flagpoles at its corners. Further to the north, between the open ground and the slave areas, was a thick line of brown and green that was probably another wall.He turned his attention to the mansion itself. The structure was four stories high, judging from the window placement. It was composed of a central section with a number of small wings jutting out at odd angles. There was no particular symmetry to the design, but the final result was nevertheless not unpleasing to the eye.The structure was built of irregular pieces of stone in shades of brown, tan, and gray. Probably stone from the estate's own quarry--he'd noticed similar shades of rock there. Overall, the whole thing reminded him of a rocky section of cliff from which the soil had been scraped or eroded away. Perhaps that had been the designer's intent."Cozy," Jack said. "Ideal for you and three hundred of your closest friends. So, back to the perimeter wall. Any idea how high it is?"Draycos looked at the wall. By comparing its shadow to that of the house, which he'd already estimated to be four stories tall ... "I would say about thirty feet high," he offered."It's actually thirty-two," Uncle Virge said.Draycos felt his tail twitch with annoyance. Typical. With access to the Essenay's sensors, Uncle Virge had probably had that number several minutes ago. But instead of saying anything, he'd let Draycos make his own estimate first.And had then showed him to be wrong. Not very far wrong, but enough. Just one more subtle attempt to sow seeds of doubt and distrust toward Draycos in Jack's mind.From the very beginning, Uncle Virge had tried to get the boy to see things in his own, self-absorbed way, to persuade him to wash his hands of the K'da poet-warrior and this mission to save a people Jack didn't even know. Clearly, he hadn't given up that effort."Well, we already knew we weren't going to go in over the wall," Jack said. "Anything outside the wall that can help us?""Precious little," Uncle Virge said. "There's the gatehouse, of course--""Gatehouse?" Jack asked."To the left of the main entrance," Draycos said, flicking out his tongue to touch the edge of a small shape almost hidden beneath the wall overhang."Right," Uncle Virge said, sounding a little annoyed that Draycos had noticed it. Another small red rectangle appeared to mark the image. "Probably someone in therechecking passes and invitations and keeping the riffraff out.""Though the actual defense positions are here and here," Draycos added, indicating a pair of camouflaged and virtually invisible huts nestled into two groups of trees in the formal gardens flanking the drive. "The guard outside is merely for show.""And there are bound to be more guards inside the house, as well," Uncle Virge said. "You sure you don't want to try a different plan?""What about the employees?" Jack asked, ignoring the question. "They don't all live in the mansion, do they?"Uncle Virge sighed. "No, I'm sure there are some with homes in the city.""Good," Jack said briskly. "Get busy and find one."Copyright © 2005 by Timothy Zahn

Most helpful customer reviews

8 of 9 people found the following review helpful.
An Inside View of Slavery
By Arthur W Jordin
Dragon and Slave (2005) is the third novel in the Dragonback Adventure series, following Dragon and Soldier. In the previous volume, Jack managed to con both sets of mercenaries who were fighting over the deep mine of the natives. He also obtained an information dump from a Shamsir computer system. Although it did not contain any useful data on Djinn-90 fighters, Uncle Virge did note that various Brummgas who were working for the mercenaries had come from the same place.

In this novel, Jack takes the Essenay to Brum-a-dum. All the Brummga mercenaries have come from the Chookoock slave compound on this planet. He sets up a scam that allows Uncle Virge to sell him to the Chookoock family estate so that he can rummage through their computers.

Everything goes according to plan until Gazen, the human slavemaster, sends Jack to the hotbox to correct his manners. Maerlynn, a Ysanhar slave, takes a chance and gives him a blanket; it protects Jack from the severe chill of the night. Of course, it helps to have a large, warm dragon sharing the hotbox with him. The blanket also protects his back from burning on the hot metal during the day.

As the slaves are escorting -- almost carrying -- him to the barracks, Jack returns to full consciousness. Although he declares that he can walk unassisted, Maerlynn suggests that he forget his pride and keeps on helping him to walk. She provides him with a hydrating drink and food and also takes away his clothes to wash as he changes into a sackshirt.

Draycos checks out the gaps in the hedgerow across the slave area and finds that the one they had enterred by is abundantly alarmed. So he locates another place hidden somewhat by brush and starts a tunnel through the hedge. Later, he finds his tunnel being watched by Brummga troops.

Jack comes up with Plan B: he displays his entertainment skills in front of a spoiled Brummga child and is chosen as her next toy. He is taken away to the Chookoock mansion, fed, bathed and clothed is a funny costume. Now he is charged with entertaining Her Thumbleness and her friends. Unfortunately today is her High Day and all her friends want to see her new toy perform. At the end of the second day, Jack is left to sleep at the foot of Her Thumbleness's bed.

Jack waits for all activity to cease. Her Thumbleness sleeps like the dead, but older Brummgas and their servants are still about. He falls asleep as he waits, but Draycos wakes him when all is quiet. Jack heads down the stairs and breaks into Gazen's office, only to find that the computer uses an old Brummga operating system. He sets up a tap on the security camera. takes a crystal paperweight, and returns to Her Thumbleness's rooms.

After a short nap, Brummgas wake him and carry his down to Gazen's office. Although Jack expects some reaction, he finds himself being out-maneuvered by the savvy slavemaster and is soon sent to the frying pan. This is a standard hotbox with modifications, including electric wires to shock him at random intervals.

This novel illustrates both Jack's smarts and his limitations. He reads Gazen very well, but doesn't expect the attitude of personal disinterest displayed by the slavemaster or members of the Chookoock family. They are all like Her Thumbleness, used to having their own way despite the desires of their toys.

Jack has had himself sold into slavery and doesn't like it at all. The slavers are just as self-centered, egotistical and arrogant as young spoiled children or maybe Jack's Uncle Virgil. On the other hand, most of the slaves are generous and protective of each other, at least while they are slaves; maybe they would become less devoted to each other if freed from the slavemasters.

Highly recommended for Zahn fans and for anyone else who enjoys tales of high adventure and strange cultures.

-Arthur W. Jordin

3 of 3 people found the following review helpful.
Another good installment in a great series
By S.P.E.W. fan
Timothy Zahn won't disappoint the fans of Jack Morgan and his symbiont sidekick, Draycos. Jack places himself in great danger, as a slave, hoping to extract information about who is behind the to destroy the last of K-da and Shontine societies. He get the first hints of Draycos and Jack both changing biologically as well as the subtle personality changes. The action is a little slow to develop, but once it does, the pace is non-stop, as we get to see a K-da warrior-poet unleash his full powers. Probably the best sci-fi series for reluctant reading boys, 10-15.

1 of 1 people found the following review helpful.
The third Dragonback novel - Jack becomes a slave
By Whitt Patrick Pond
Dragon And Slave is the third book in Timothy Zahn's Dragonback series, picking up shortly after where Dragon and Soldier left off. As readers of the first two books will know, Jack, an orphan con-artist/thief (reformed, he insists) and Draykos, a warrior/poet of the dragon-like K'da, are working against a deadline to find out who was behind the attack on the advance fleet of refugee ships that Draykos' people were traveling on, an attack that left Draykos the only survivor. They only have two clues -- that the attack was carried out by mercenaries, and that the mercenaries had aliens known as Brummgas in their ranks.

Having been unsuccessful in their efforts to uncover information by joining a mercenary group, Jack and Draykos now turn to their only other option - infiltrating a prominent Brummga estate on their home world and accessing their computers for records on Brummgas in mercenary groups. Unfortunately, the only way Jack can get into such a household is as a slave. It's another desperate move, even more than joining up to be a mercenary was, but again Jack and Draycos are working against an ever-shortening deadline: they must find out who was behind the attack in order to save the rest of the refugee fleet that will arrive in less than six months time.

Zahn does come up with some clever tricks for getting Jack sold and into the Brummga estate, and even more for getting him out of it later on. And Zahn does a good job of conveying just what it means to be a slave and to have that be the only life some have ever known (one can only wish Zahn had given some pointers to George Lucas before he made The Phantom Menace).

"Jack clutched at the hand wrapped around his neck, gasping for breath. He tried to say something -- to plead, to apologize, to say _anything_. But he couldn't get any words out past that grip. Maybe the Bruggma was too drunk to know what he was doing.
--He looked around frantically, at least as far around as he could with his head held this way. If someone else was paying attention to what was happening here -- if he could just signal that the drunken Brummga was in danger of killing a valuable slave.
--They _were_ watching. They were watching, and laughing, and cheering their drunken friend on.
--And with that the message finally got through. The message that the berry-picking and the slave colony and even the hotbox hadn't been able to teach him.
--No one cared about him here. No one cared if he was happy or hungry, or whether he lived or died. He was a slave. He was property. He was a child's toy.
--And if he got broken, well, Her Thumbleness would just go back out through the thorn hedge to the toy store and pick out something else."

The action is not as fast-paced as it was in Dragon And Soldier, but Dragon and Slave is still a fairly quick read. My only quibble, and it's not a small one, is that on a couple of occasions in the book, some of Jack's actions are determined by the needs of the plot rather than what the character seems like they would actually be doing. I can't go into specifics without giving things away, but one involves Jack (and Draykos) accepting something without being suspicious when they have very good reasons to be, and the other involves them simply letting a key adversary go when they have every reason to want to hang on to him, at least for a while. For this reason, I'm rating this volume 3 stars instead of 4, which is what I gave to the first two Dragonback books.

All in all though, this is a still a good continuation of the series and we can see Jack and Draycos continuing to evolve as characters. Recommended.

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The Solar Queen (Norton, Andre), by Andre Norton

Adventure in Space

In 1955, Norton introduced Dane Thorson, an apprentice cargo-master who signed on with the independent cargo ship Solar Queen looking for a career in off-world trade. Here are the first two star-spanning tales of Dane Thorson and the Solar Queen.

In Sargasso of Space, the free-traders of the Solar Queen win exclusive rights to all tradable goods discovered on the planet Limbo. The crew arrives to find the planet's surface charred, signs of life sparse. Worse yet, a strange pulse emanating from the planet itself may keep the Queen from lifting off. The traders find a secret valley with life, but others may still lurk in rocky caves below. The traders must solve the mysteries of Limbo if they hope to escape the planet, let alone come away with some saleable goods.

In Plague Ship, the Queen travels to Sargol, homeworld to a race of sentient felines, the Salariki. Sargol promises a wealth of exquisite gems to trade-if the crew can overcome the natives' mistrust. But their troubles have only just begun. When a mysterious soon overtakes all the crew except the four youngest, the Galactic Patrol labels the Queen plagued and orders it to be destroyed on sight. The apprentices discover alien beings aboard the Queen, and realize the illness may be connected to the aliens. With every ship in the galaxy searching for them, the crew has one chance to save the Solar Queen: broadcast their plight throughout the galaxy. But the one station able to do this is on Earth, at Patrol headquarters, which ordered the Solar Queen's destruction!

  • Sales Rank: #1907740 in Books
  • Brand: Brand: Tor Books
  • Published on: 2003-12-12
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.62" h x 1.20" w x 5.68" l,
  • Binding: Hardcover
  • 384 pages
Features
  • Used Book in Good Condition

Review
Praise for Andre Norton and the Solar Queen Series

"Nobody can top Andre Norton when it comes to swashbuckling science-fiction adventure."
--St. Louis Globe-Democrat

"There have been few new Solar Queen adventures in recent years, and the field is the poorer for the lack of them. Anyone who wants to understand what 'sense of wonder' was all about should read this book."
--The Orlando Sentinel

"One of the most distinguished living SF and fantasy writers."
-Booklist

"Could there be any greater pleasure for a science-fiction fan that re-reading the genre's classics? If you cut your teeth on space adventures, reading this book will carry you back to that time in its first few pages. If not. . . welcome aboard, shipmate. This is what it's all about."
--Rapport

"One of the most popular authors of our time."
-Publishers Weekly

From the Back Cover
In 1955, Andre Norton wrote Sargasso of Space, the first novel in what would become one of the best known science fiction series of all time. The free-traders' adventures on unknown worlds in that novel and then in Plague Ship, were enormously popular, garnering legions of enthusiastic readers and spawning sequels that continue to attract new readers to this day.

Each of these novels sent the traders rocketing into action, with exciting, unique adventures across the galaxy. Now, together for the first time, the first two novels are published in a single volume for the discovery of a new generation, as well as for fans still young at heart. This is rousing space opera at its most entertaining.


Praise for Andre Norton and the Solar Queen Series

"Nobody can top Andre Norton when it comes to swashbuckling science-fiction adventure."
--St. Louis Globe-Democrat

"There have been few new Solar Queen adventures in recent years, and the field is the poorer for the lack of them. Anyone who wants to understand what 'sense of wonder' was all about should read this book."
--The Orlando Sentinel

"One of the most distinguished living SF and fantasy writers."
-Booklist

"Could there be any greater pleasure for a science-fiction fan that re-reading the genre's classics? If you cut your teeth on space adventures, reading this book will carry you back to that time in its first few pages. If not. . . welcome aboard, shipmate. This is what it's all about."
--Rapport

"One of the most popular authors of our time."
-Publishers Weekly

About the Author
For well over a half century, Andre Norton has been one of the most popular science fiction and fantasy authors in the world. Since her first SF novels were published in the 1940s, her adventure SF has enthralled readers young and old. With series such as Time Traders, Solar Queen, Forerunner, Beast Master, Crosstime, and Janus, as well as many stand-alone novels, her tales of action and adventure throughout the galaxy have drawn countless readers to science fiction.

Her fantasy, including the best-selling Witch World series, her "Magic" series, and many other unrelated novels, has been popular with readers for decades. Lauded as a Grand Master by the Science Fiction Writers of America, she is the recipient of a Life Achievement Award from the World Fantasy Convention. Not only have her books been enormously popular; she also has inspired several generations of SF and fantasy writers, especially many talented women writers who have followed in her footsteps. In the past two decades she has worked with other writers on a number of novels. Most notable among these are collaborations with Mercedes Lackey, the Halfblood Chronicles, as well as collaborations with A.C. Crispin (in the Witch World series) and Sherwood Smith (in the Time Traders and Solar Queen series). An Ohio native, Ms. Norton lived for a number of years in Winter Park, Florida, and now makes her home in Murfreesboro, Tennessee, where she continues to write, and presides over High Hallack, a writers' resource and retreat.

Most helpful customer reviews

17 of 17 people found the following review helpful.
Exotic, carefully drawn alien worlds
By ealovitt
"Sargasso of Space" (1955) and "Plague Ship" (1956) were the first two science fiction novels I ever checked out of our local library (I can still close my eyes and see that one dinky little shelf, crammed with some of SFs' greatest juvenile authors: Norton; Heinlein; Del Rey; Nourse).

This book contains the above two Solar Queen adventures and excludes her further travels in "Postmarked the Stars" and the novella, "Voodoo Planet." Norton's four-book series about the crew of the Solar Queen ended in 1969 with "Postmarked the Stars" but beware! Lesser authors have butted into the series, presumably with Norton's permission since this remarkable Gandalf Grand Master of Fantasy and Nebula Grand Master is still writing (her first novel was published in 1934, her latest fantasy in 2002).

One Solar Queen rip-off to avoid at all costs is "Redline: the Stars."

Norton's Solar Queen stories are told from the viewpoint of Dane Thorson, an apprentice-Cargo Master who is introduced as a "lanky, very young man in an ill-fitting Trader's tunic." Most of this author's heroes and heroines are young, uncertain of themselves, shy, with a tendency to trip over their own enthusiasms and load themselves up with guilt at the slightest opportunity. They are very likeable and their adventures are narrated in remarkably lean prose with just the right touch of description.

After ten years of schooling, orphan Dane Thorson is assigned via a computer analysis of his psychological profile--not to a safe berth on a sleek Company-run starship that his classmates were vying for--but to a battered tramp of a Free Trader. To say that the 'Solar Queen' "lacked a great many refinements and luxurious fittings which the Company ships boasted" was an understatement. But she was a tightly-run ship and what she lacked in refinement, she made up for in adventure. Dane soon settles in under Cargo Master Van Rycke and learns "to his dismay what large gaps unfortunately existed in his training."

Sometimes I just want to give Dane a big hug.

The crew of the 'Solar Queen' risk their meager capital in a gamble at a Survey auction, and win trading rights to a barely explored planet with the unlucky name of Limbo. When they view a microfilm (okay, the technology is a bit dated in these books) of their new prize, it appears as though they have purchased ten years of trading rights to a planet that was burned to cinder during the heyday of the mysterious Forerunners, who predated humans in space.

Just when the Queen's fortune seems to be at its lowest ebb, a tough-looking archeologist shows up who is supposedly an expert on Forerunner artifacts, and charters her for a voyage to Limbo.

It might have been better for the free traders if her captain had kept his ship planeted and declared bankruptcy after the disastrous Survey auction.

"Plague Ship" takes the crew of the 'Solar Queen' to Sargol, where the enigmatic feline natives seem very reluctant to trade away their fabulous scented gemstones. When Dane Thorson discovers an herb that the Salariki are willing to swap for their gems, he fears that his eagerness to make a trade breakthrough might have poisoned a native child. That becomes the least of his worries when the 'Solar Queen' blasts off from Sargol with an invisible, undetectable stowaway that would brand the free traders anathema to all inhabited worlds.

Both of these Solar Queen novels are prime representatives of Norton's lean action-packed brand of story-telling. If you haven't read them since you were a teen-ager, I urge you to try them again. For a few pleasant hours, you will be immersed in the adventures of a likeable, feisty band of free traders on exotic, carefully-drawn alien worlds.

9 of 9 people found the following review helpful.
Start of a Great Series
By Arthur W Jordin
The Solar Queen is an omnibus edition in the Solar Queen series. It contains the first two novels: Sargasso of Space and Plague Ship.

Dane Thorson is an apprentice cargomaster on the independent trader Solar Queen. His fellow crewmembers include Captain Jellico, Cargomaster Van Rycke, Astrogator Steen Wilcox, Chief Engineer Johan Stotz, Medic Craig Tau, Comtech Tang Ya, Cook-Steward Frank Mura, Jetmen Karl Kosti and Jasper Weeks, and Apprentices Rip Shannon and Ali Kamal. The ancillary crew of the Solar Queen consist of Sinbad, the ship's cat, and Queex the Hoobat.

In Sargasso of Space (1955), the Solar Queen wins trade rights to the D-class planet Limbo, which happens to contain some powerful forerunner technology and a nest of pirates.

In Plague Ship (1956), the Solar Queen has negotiated a change of trade rights, swapping their claims on Limbo for access to the new spices and gems on Sargol, the homeworld of the feline Saliriki. All goes well on the planet, but the crew members start to fall into a deep sleep one by one as they travel back to Terra.

These stories were originally published under the pseudonym of Andrew North. They were the beginning of a series of adventures that have introduced many people to the SF genre in the five decades since their publication. These tales demonstrate the author's skills as a story teller and show why the author has attracted so many dedicated fans over the decades.

Highly recommended for Norton fans and for anyone else who enjoys tales of a future filled with strange adventures and exotic cultures.

-Arthur W. Jordin

5 of 5 people found the following review helpful.
Some of Norton's best work: two great space adventures
By Claude Avary
Praise Tor Books for bringing out this handsome edition of two of Andre Norton's earliest science fiction novels! This single volume contains the first two books in the "Solar Queen" series about interplanetary Free Traders: "Sargasso of Space" and "Plague Ship." It's a handsome book, with a wonderful cover by Julie Bell and a jacket design that recalls the spirit of 1950s science fiction with all its wonder and fun. And that's exactly what Ms. Norton delivers in these two fine books.
Andre Norton today is best known for her fantasy novels, but she started out in space opera, and I personally prefer these to her work in fantasy; and the "Solar Queen" books contain some of her best work in the science-fiction field. Science fiction fans shouldn't miss this opportunity to read these great adventures. The storytelling here is pure, the adventures straightforward but fantastically constructed. Like Robert Heinlein's novels of the same period, Norton's books never talk down to her intended audience of teenagers, and adults enjoy her books as much as the younger readers. You're guaranteed to get lost in the wonder and excitement of the voyages of the intrepid Solar Queen and its crew of rugged individualist in their quest to get the best trade deals the galaxy can offer. Although the novels can be read independent of each other, the first book directly sets-up the next, so you can read both together as one novel.
The first novel, SARGASSO OF SPACE (1955) introduces our hero, Dane Thorsen, as he receives his first trading assignment as an apprentice cargo master on an independent trading ship, the Solar Queen. The ship obtains the exploration and trading rights to the barren planet of Limbo, which turns out to be a perilous place where a mysterious force has pulled other ships to its surface and destroyed them. The Solar Queen cannot lift off, and hidden enemy forces want to destroy her. The action and mystery never stop in this fast, headfirst thriller.
But the second novel, PLAGUE SHIP (1956) is even better, and one of Norton's finest works. After a slow start on the planet Sargol, where the Solar Queen competes with corporate traders for the rights to trade perfumed jewels with the feline natives, the book slams into warp speed when a bizarre illness infects the ship. The few unaffected crewmembers must resort to one desperate measure after another to not only trace down the source of the infection, but also find a way not to be declared a `plague ship' and get blasted out of the sky by the Patrol. The novel jumps from tense scene to tense scene, with constantly changing locales, new dangers in every chapter, and characters taking one huge gamble after another right up to the nail-biter of a conclusion. Space adventure doesn't get much better than this.
Andre Norton knows how to tell a tale, and she lets story speak for itself; they really don't write them like this anymore. All science fiction fans should get a hold of this great volume, and if you've got a young teen son, daughter, niece, or nephew who's showing an interest in science fiction, giving this to them as a gift will hook them for sure.
And there's more to come. The end of PLAGUE SHIP sets up the sequel, POSTMARKED THE STARS, and it will soon appear in another volume from Tor of the Solar Queen's further adventures, along with the fourth novel, VOODOO PLANET. Keep a look out!

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^ Free Ebook White Thunder: An Ella Clah Novel (Ella Clah Novels), by Aimée Thurlo, David Thurlo

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White Thunder: An Ella Clah Novel (Ella Clah Novels), by Aimée Thurlo, David Thurlo

FBI area supervisor Simmons asks the Navajo Tribal Police to help locate Andrew Thomas, a federal agent who disappeared after interrupting a Navajo ritual being performed by a group of medicine men or hataaliis. Simmons voices his displeasure when Special Investigator Ella Clah is assigned to the case; he believes that Ella became an FBI agent, more than a decade earlier, due to affirmative action-and that she left because the job was too tough for her.
Ella ignores Simmons' pettiness, knowing that finding the missing man is the highest priority. She won't allow family issues to get in the way, so she asks her daughter's father to become a full-time parent for the duration of her investigation. She even questions her brother, a hataalii himself, about Agent Thomas. Could a medicine man have punished Thomas for disturbing the Sing?
Startlingly, Ella receives a disturbing cell phone call that seems to be from Thomas himself. He's trapped in a dark place, lost and hurt. Ella realizes that time is running out.
With the hataaliis cleared, Ella follows up on Thomas's investigation into Social Security fraud. She is disturbed to see evidence that seems to point to her old friend and Thomas's immediate superior, FBI agent Blalock. Could Blalock steal money and assault one of his own men? Ella can't believe it.
The fraud trail leads through a maze of paperwork, banks, government offices, mortuaries, and into the Navajos' most dearly held-beliefs about death. Only by finding the truth-and fast-will Ella be able to save Andrew Thomas.

  • Sales Rank: #1278937 in Books
  • Brand: Brand: Forge Books
  • Published on: 2005-04-01
  • Released on: 2005-03-10
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.66" h x .97" w x 5.70" l,
  • Binding: Hardcover
  • 256 pages
Features
  • Used Book in Good Condition

From Booklist
FBI agent Andrew Thomas has gone missing from the vast Navajo reservation in New Mexico. Navajo Police Special Investigator Ella Clah--a former FBI agent herself--is the lead officer on the search. Thomas may have run afoul of some reservation residents when he interrupted a sacred ceremony. Clah understands her culture, and although the participants in the ceremony may have been extremely upset, she doubts they would have kidnapped or killed because of a breach in protocol. As she questions those involved in the ceremony, she uncovers evidence of a scheme to divert Social Security payments from the Navajos. Given the tribe's reluctance to discuss death or any related issues, the reservation would be fertile ground for a scam. This twelfth entry in the Clah series is as thoughtful and intelligently plotted as its predecessors. Ella can handle herself in a violent pinch but prefers to solve crimes through deduction, analysis, and context. Additionally, the Thurlos insert numerous lessons on Navajo culture into each case. An excellent entry in an underappreciated series. Wes Lukowsky
Copyright © American Library Association. All rights reserved

Review
"Mystery readers who like their murders solved by applied intelligence will love Ella Clah."
--Tony Hillerman

"Gripping. The Thurlo team brings the tensions inherent in Navajo life alive by showing the myriad ways in which the tribe's traditionalists conflict with the progressives. The Thurlos also focus on how modern crime investigation conflicts with the Navajo belief in chindi, or the evil that remains at death scenes and must be avoided. A spirited blend of Navajo culture and police procedure."--Booklist (starred review) on Tracking Bear

"Tracking Bear is a great police procedural that gives readers an insightful look into the culture of the Navajo living on the reservation today. The who-done-it is complex, compelling and exciting."--Midwest Book Review

"Realistic, fast-paced, and intense. Action scenes keep the plot moving at a quick pace with some surprises along the way, adding to the excitement."--School Library Journal on Changing Woman

"A hair-raising opening. The Thurlos hit all the right notes: they have an intriguing, growing character at the center of a series that combines fast-moving plots and a wealth of fascinating cultural information."--Booklist on Wind Spirit

"Red Mesa is an engrossing mystery as intricately woven as a fine Navajo rug. It kept me guessing to the end."--New York Times bestselling author Margaret Coel

"A fascinating story. Ella Clah, strong and vulnerable at the same time, is an intriguing character of great depth, and the surprise ending will delight all mystery lovers."
i0--Romantic Times on Red Mesa

"An intense, spellbinding family drama in which the battle between good and evil affects both modernist and traditionalist Navajo. Prime reading for fans of Tony Hillerman and other Southwestern mysteries."--Library Journal on Red Mesa

About the Author
Aimée and David Thurlo live in Corrales, New Mexico. They are the authors of the Ella Clah novels and of the Lee Nez and Sister Agatha series. David was raised in Shiprock, on the Navajo Reservation; Aimée was born in Cuba.

Most helpful customer reviews

4 of 4 people found the following review helpful.
strong Ella Clah mystery
By A Customer
Navaho Police Special Investigator Ella Clah is still recovering emotionally after almost dying in a uranium mine. She hopes to spend more time with her daughter Dawn but when an FBI agent goes missing on the reservation, Ella and her unit gives top priority to finding him. She doesn't expect too much cooperation from the tribe because Agent Thomas interrupted a medicine man during a Sing (a healing ceremony). This is a taboo and dealt with severely but after talking to the shaman, Ella clears him of any crimes.

Ella wants to talk to the man who underwent the Sing Melvin Rainwater in connection with the social security checks of dead men that were not reported deceased sent to a special post office box. A phone call from Agent Thomas confirms he is still alive and in a dark place, which Ella believes is one of the deserted mines just like she was not so long ago. She uses all the resources at her disposal to find him, even going so far as to break some laws, but somebody wants to stop her investigation or at least slow it down and they don't care if they harm Ella in the process.

An Ella Clah mystery is always a special treat and WHITE THUNDER is particularly good because the authors bring to life a culture in the same way that Tony Hillerman does. The investigation is compressed into a short period because the protagonist knows that the victim is running out of time which raises the level of tension and makes the audience feels as they are involved in the search. This tale is another great mystery by the talented Thurlos.

Harriet Klausner

3 of 3 people found the following review helpful.
Another great Ella Clah book....
By Deborah Wiley
The Ella Clah series is one of my favorite law enforcement series! Ella is a Special Investigator for the Navajo Police Department. While each book in the series builds on the previous ones in terms of character development, each book is also a stand alone novel. This novel begins with Navajo Police Chief Big Ed Atcitty informing Ella that a new FBI agent, Andrew Thomas, is missing after interrupting a Sing. Interrupting a Sing is a major insult as it is construed as bringing misfortune to the participants; Ella knows that many of the Dineh will not support her in her search for Thomas as a result. Ella and her cousin and partner, Justine, begin backtracking over Thomas's last few days and his investigation into fraudelent social security checks. Their investigation leads to corruption within several government offices/agencies. The Thurlos do a fabulous job of explaining Navajo beliefs to those of us who are not Navajo as well as addressing the issues of death in a very sensitive but informative way. I highly recommend all of the Ella Clah books and was definitely not disappointed with this latest installment!

3 of 3 people found the following review helpful.
Another Clah winner
By Raymond Dean White
Ella Clah is the best crime series going for people who like their mysteries solved by intelligence rather than with gunfire. (Not that Ella can't handle herself when the going gets tough -- she can).

One of the main reasons I love Aimee and David's novels is because I am captivated by Native American cultures. The depth of the Navajo culture fills this and the other Clah books to overflowing. I'd love to see Ella get together with Tony Hillerman's Joe Leaphorn or Jim Chee.

The social security fraud blends brilliantly with the Navajo culture's aversion to speaking about the dead and the disappearance of FBI agent Andrew Thomas adds spice to the story line.

I recommend this and all the Thurlo's other works for anyone who loves deeply developed characters, gorgeous scenic settings and Native American culture.

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The Boy Who Would Live Forever: A Novel of Gateway, by Frederik Pohl

In 1977 Frederik Pohl stunned the science fiction world with the publication of Gateway, one of the most brilliantly entertaining SF novels of all time. Gateway was a bestseller and won science fiction's triple crown: the Hugo, Nebula, and John W. Campbell Memorial awards for best novel. Now, more than twenty-five years later, Pohl has completed a new novel set in the Gateway universe. The Boy Who Would Live Forever has a sense of wonder and excitement that will satisfy those who loved Gateway and will delight new readers as well.
In Gateway, long after the alien Heechee abandoned their space-station, Gateway (as humans dubbed it) allowed humans to explore new worlds. The Heechee, alarmed by the alien Kugel whose goal was to destroy all organic lifeforms, had already retreated to the galactic core where they now lived in peace. Now, in The Boy Who Would Live Forever, humans with dreams of life among the stars are joining the Heechee at the core, to live there along with those humans and Heechee whose physical bodies have died and their minds stored in electronic memory so that their wisdom passes down through the ages.

Their peace is threatened by the Kugel, who may yet attack the core. But a much greater threat is the human Wan Enrique Santos-Smith, whose blind loathing of the Heechee fuels an insane desire to destroy them and, incidentally, every living being in the galaxy.

Stan and Estrella, two young people from Earth, went to Gateway looking for adventure, and found each other. They settle among the Heechee on Forested Planet of Warm Old Star Twenty-Four, never suspecting that they may be the last best hope to save the galaxy. But with allies like Gelle-Klara Moynlin--one of the galaxy's richest women, who isn't content to just have money, but wants to use her wealth for good, and machine mind Marc Antony-a wonderful chef to thousands of living and stored clients, they are destined to contend with Wan's terrible plan. Frederik Pohl has woven together the lives of these and other memorable characters to create a masterful new novel.

  • Sales Rank: #520499 in Books
  • Brand: Tor Books
  • Published on: 2004-10-01
  • Released on: 2004-10-07
  • Ingredients: Example Ingredients
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.88" h x 1.30" w x 6.00" l,
  • Binding: Hardcover
  • 384 pages
Features
  • Used Book in Good Condition

From Publishers Weekly
SFWA Grand Master Pohl's latest is a pure delight, miraculously combining wry adventure and compassionate satire. Since it began with the novel Gateway (1977), Pohl's Heechee series has been among the most consistently daring of SF's continuing enterprises, and this first book in 15 years does its best to wake readers up. Pohl's characters have a lot to think about, too. As humans spread through space—allying themselves with the alien Heechee and realizing that they now have the option of having their personalities preserved forever electronically in the company of dazzlingly accomplished AIs—they must decide what to keep and what to give up. A young man and woman begin, tentatively and convincingly, to explore the possibilities of their relationship in this complicated universe. At the same time, though, selfish and super-rich Wan Enrique Santos-Smith refuses to surrender any of his childish anger and sets out to take revenge on all the adults who've frustrated his desires. Pohl flips nimbly from character to character, star to star, inside and outside the black hole where the Heechee and many humans are learning to live maturely together. Surprises abound, but readers will feel that they could have seen them coming if they'd been a little more ready to trust their imaginations. Pohl believes we can learn to live with extraordinary challenges; his tempered, hard-won faith in humanity makes this book especially satisfying.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From Booklist
Pohl returns to his Gateway Universe and his most famous creation, the Heechee. A couple of youngsters with no future on earth make it to the galactic core where live the Heechee, both the quick and the dead in body, the latter of whose active minds are stored electronically. Many humans of both kinds also live there. But the core is threatened by another alien species, the Kugel, and by an insane organic human who so hates the Heechee that he is plotting their destruction without regard for consequences. Shifting narrative perspective between the youngsters and their mentors, Pohl brings them all to the right place in the nick of time to save the core. It has been 14 years since The Gateway Trip, the last previous novel of the Heechee, so bear in mind that readers may wish to refresh their memories with Gateway (1977), Beyond the Blue Event Horizon (1980), Heechee Rendezvous (1984), and Annals of the Heechee (1987), too, to ensure full enjoyment of this book. Frieda Murray
Copyright © American Library Association. All rights reserved

Review
Praise for Gateway by Frederik Pohl

"A masterpiece by one of SF's greatest talents and a certain candidate for
top SF awards."-Booklist

"Gateway is one of those rare gems: a deeply human story set against the wonders and beauty of the infinite starry universe. Fred Pohl, Old Master that he is, has broken new ground for the science-fiction novel." -Ben Bova, Editor, Analog Magazine

"Frederik Pohl, one of the old pros of the genre never takes unnecessary risks. For him, science fiction is a form of play-an excusable indulgence since he plays it better than most people. His new novel is based on a wonderfully satisfying SF premise . . . The Heechee space station-known as Gateway-is the ultimate roulette wheel. The odds are lousy, but the jackpot is so large that there are always gamblers willing to try their luck."
-The New York Times Book Review

"The plot combines mystery and adventure with an excellent profile of a very lucky anti-hero. An outstanding work which is highly recommended."-Library Journal

Most helpful customer reviews

19 of 19 people found the following review helpful.
OK if you're a Gateway fan, skip it if not
By Amazon buyer #8366293
Fred Pohl returns to "Gateway" with perhaps the series' most lightweight entry to date. We follow two young would-be explorers who have the misfortune to be out on a failed prospecting trip when Robinette Broadhead discovers how to read/set the Heechee spaceship controls. The two explorers, a young woman and a younger man, end up signing up for a trip to the core. Along the way they become lovers (surprise!), and most of the book deals with their effort to fit in with the Heechee at the core. We also find out that the lovers spend a lot of time in the sack.

The supporting characters are not terribly well-fleshed out. I guess that's appropriate given that they are either Heechee (very little flesh) or stored/machine intelligence. Pohl must really be a gourmet, as one (machine) character is a cook who goes into excruciating detail - over and over - about the meals it prepares. Said cook also turns into an intelligence officer along the way as a plot to kill millions of Heechee dominates the last third of the book.

You'll see a lot of old favorites here. The Kugel (aka the Foe) put in an appearance, as do Gelle-Klara Moynlin, Sigfrid Von Shrink, the Gateway Corp, the Old Ones, and a host of familar Heechee. Rob Broadhead, while frequently mentioned, does not put in an appearance - in person or otherwise.

If you've read the series, you'll get warm fuzzies from visiting our old friends again, but "...Forever" does not stand on its own. Pohl assumes you've read several other novels in the series; you'll be lost if you haven't.

20 of 25 people found the following review helpful.
A decent, readable, clever and fun Heechee sequel.
By Peter D. Tillman
______________________________________________

This is the latest, and perhaps final, chapter in the Heechee Saga, begun 28 years ago with his classic GATEWAY. "Boy Who" isn't in that class -- none of the Heechee sequels are -- but it's decent, readable, clever and fun.

For a quick reprise of the Heechee series, and a nice reiew of this book, Google the ever-reliable Paul Di Filippo.

Sample: Frederik Pohl is 85 years old. His first story was published more than 60 years ago. The Gateway sequence itself is now nearly 30 years old. Despite-or perhaps because of-all this history, Pohl's new book remains a feast and a pleasure.

"Boy Who" is in part a fixup -- you are most likely to have already seen "Hatching the Phoenix" (1999), in which Gelle-Klara Moynlin pays for a scentific expedition to study the Crab Nebula supernova. The blast also incinerated the planet of the "Crabbers", a decidedly unsympathetic race of aliens. It's a crackerjack story, reprinted in the Dozois Year's Best --though its connection to the rest of the novel is tenuous. Two other previously-published stories are more smoothly integrated.

So the novel reads a bit choppily -- but there's lots of cool Pohl stuff here. My favorite character is Marc Antony, the Stovemind AI. His primary duty is cooking up gourmet meals for humans and Heechees, both organic and machine-stored -- but his collatereal duty is Human-Heechee Security, and who Saves the Day! from the nefarious star-smashing plot that's the McGuffin here, and is a decidedly less-interesting part of the book.

Ol' Fred isn't getting any younger, so I'm very pleased to recommend his latest novel. Recommended for Pohl fans -- and who isn't?

Review copyright ©2005 by Peter D. Tillman

0 of 0 people found the following review helpful.
The Heechee saga is a great science-fiction series
By Attila Beno
The Heechee saga is a great science-fiction series for anyone who is thinking about the possibilities of other civilizations. The story starts out really interesting, the first few books in the series are full of surprises. However, it gets a little shallow towards the end, so this book in the series is only 4 stars from me.

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Rabu, 17 Desember 2014

>> Ebook Download Spelling Workout: Level A, Student Edition, by MODERN CURRICULUM PRESS

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Spelling Workout: Level A, Student Edition, by MODERN CURRICULUM PRESS

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Spelling Workout: Level A, Student Edition, by MODERN CURRICULUM PRESS

Mastering the ability to spell English words takes a lot of practice and time, but you can help your child get a good start. Modern Curriculum Press (MCP) Spelling Workout is a curriculum for homeschooling that helps you teach spelling in an exciting and hands-on way.

Grade 1 of MCP Spelling Workout will build your child's spelling foundation. Using principles of phonics, this step-by-step program will introduce your child to the basic building blocks of the written word. Of course, you won't have to worry about the lesson being too dull - MCP Spelling Workout: Grade 1 uses cross-curricular reading selections sure to keep your child interested in the material. You'll also have access to puzzles, riddles and activities that put a new spin on Spelling education.

With this fun approach to learning in hand, you'll be able to help your child improve his or her spelling skills. You can even use MCP Spelling Workout in conjunction with the MCP Plaid Phonics curriculum. Together, the two programs will give your child a complete look at the world of language.

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  • Sales Rank: #26927 in Books
  • Brand: MODERN CURRICULUM PRESS
  • Published on: 2001-09-17
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.79" h x .42" w x 8.25" l, .71 pounds
  • Binding: Paperback
  • 192 pages
Features
  • Used Book in Good Condition

Most helpful customer reviews

90 of 91 people found the following review helpful.
Effective book but not for everyone
By Anonymous
My [..] daughter who is weak in spelling did not enjoy this book. We used the book as extra spelling practice. Because of her reluctance, it took 2-3 times as long to complete the work. It was a challenge to make it thru the entire book. That said, it was effective and her spelling did improve as a result of using this book. The word lists were arranged by phonics which gave her a clue as to how to spell the words, esp. those with different vowel blends for the long vowel sounds. I felt the last page of each unit where you write your own sentence was a little advanced and disjoint from the rest of the exercises. While writing isn't her best subject either, I felt that asking her to spell words not just introduced to make sentences while trying to learn how to spell words was a bit much.

Since spelling isn't her best subject, I got several different books for her to practice with. Evan-Moor's Building Spelling Skills is excellent and quite effective. She has also enjoyed School Special Publishing Master Skills Series Spelling and Writing. In the Master Skills book the last page of each unit was a fun activity like a cross-word puzzle, word-find or free-form sentence. For some reason, she doesn't balk about doing these sentences like she did with the Spelling Workout.

45 of 46 people found the following review helpful.
exactly what we needed!
By booklover
I learned about this workbook from several homeschooling sources and decided to give it a try. I do not home school but was looking for an enrichment/bridging activity to complete with my 6 yr. old son over the summer. This workbook is designed for the child in 1st grade and while we have not completed the book yet I am very pleased. The lessons only take about 15 minutes to complete and cover the same topics my son's teachers have been covering in school. There are 36 lessons in the workbook (perfect for doing over the summer.) The topics range from letters, beginning sounds, ending sounds, short/long vowels, blends, and digraphs. There are several reviews throughout the book to test your knowledge of previous lessons. I found this workbook correlates perfectly with the material currently being taught at our public elementary school. I highly recommend this for anyone wanting extra practice or to prepare for entering 1st grade!

60 of 64 people found the following review helpful.
Spelling Workout Level A
By Debbie Deliliah
I homeschool my son who just turned 6 in September. He would have started K this year in public school, but we are working on a first grade level. We use this for our spelling book. It works closely with our reading lessons. My son enjoys it and is enthusiastic about the lessons. We usually do two pages a day, take one day to write his own sentences using the spelling words and then a 'test' on Friday. We even do a four unit review test. It has improved his reading and he is more apt to write sentences now. We will continue with this series.

See all 51 customer reviews...

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Selasa, 16 Desember 2014

>> Download Ebook Inferno, by Larry Niven, Jerry Pournelle

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Inferno, by Larry Niven, Jerry Pournelle

After being thrown out the window of his luxury apartment, science fiction writer Allen Carpentier wakes to find himself at the gates of hell. Feeling he's landed in a great opportunity for a book, he attempts to follow Dante's road map. Determined to meet Satan himself, Carpentier treks through the Nine Layers of Hell led by Benito Mussolini, and encounters countless mental and physical tortures. As he struggles to escape, he's taken through new, puzzling, and outlandish versions of sin--recast for the present day.

  • Sales Rank: #81704 in Books
  • Brand: Brand: Orb Books
  • Published on: 2008-09-02
  • Released on: 2008-09-02
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.21" h x .63" w x 5.53" l, .49 pounds
  • Binding: Paperback
  • 240 pages
Features
  • Larry Niven
  • Jerry Pournelle
  • science fiction

Review

“Inferno is quite literally a cake walk through hell, with a science fiction writer as Dante and Benito Mussolini as Virgil. I kid you not, Pournelle and Niven have had the chutzpah to re-write Dante's Inferno as if they were some unholy hybrid of Roger Zelazny, Robert Heinlein, and Phil Jose Farmer. You are right there in the nether-reaches of the ultimate Sam Peckinpah movie with all the matter-of-fact solidity of a Hal Clement novel. It gets to you, it really does. This being lunacy of a transcendent order.” ―Norman Spinrad

“A dazzling tour de force.” ―Poul Anderson on Inferno

“A fast, amusing and vivid book, by a writing team noted for intelligence and imagination.” ―Roger Zelazny on Inferno

About the Author

Larry Niven is the award-winning author of the Ringworld series, along with many other science fiction masterpieces, and fantasy novels including the Magic Goes Away series. He has received the Nebula Award, five Hugos, four Locus Awards, two Ditmars, the Prometheus, and the Robert A. Heinlein Award, among other honors. He lives in Chatsworth, California.

Jerry Pournelle is an essayist, journalist, and science fiction author. He has advanced degrees in psychology, statistics, engineering, and political science. He lives in Studio City, California.

Excerpt. © Reprinted by permission. All rights reserved.

Chapter One

I thought about being dead.

I could remember every silly detail of that silly last performance. I was dead at the end of it. But how could I think about being dead if I had died?

I thought about that, too, after I stopped having hysterics. There was plenty of time to think.

Call me Allen Carpentier. It’s the name I wrote under, and someone will remember it. I was one of the best- known science- fiction writers in the world, and I had a lot of fans. My stories weren’t the kind that win awards, but they entertained and I had written a lot of them. The fans all knew me. Someone ought to remember me.

It was the fans who killed me. At least, they let me do it. It’s an old game. At science- fiction conventions the fans try to get their favorite author washed- out stinking drunk. Then they can go home and tell stories about how Allen Carpentier really tied one on and they were right there to see it. They add to the stories until legends are built around what writers do at conventions. It’s all in fun. They really like me, and I like them.

I think I do. But the fans vote the Hugo Awards, and you have to be popular to win. I’d been nominated five times for awards and never won one, and I was out to make friends that year. Instead of hiding in a back booth with other writers I was at a fan party, drinking with a roomful of short ugly kids with pimples, tall serious Harvard types, girls with long stringy hair, half- pretty girls half- dressed to show it, and damn few people with good manners.

Remember the drinking party in War and Peace? Where one of the characters bets he can sit on a window ledge and drink a whole bottle of rum without touching the sides? I made the same bet.

The convention hotel was a big one, and the room was eight stories up. I climbed out and sat with my feet dangling against the smooth stone building. The smog had blown away, and Los Angeles was beautiful. Even with the energy shortage there were lights everywhere, moving rivers of lights on the freeways, blue glows from swimming pools near the hotel, a grid of light stretching out as far as I could see. Somewhere out there fireworks arched up and drifted down, but I don’t know what they were celebrating.

They handed me the rum. “You’re a real sport, Allen,“ said a middle- aged adolescent. He had acne and halitosis, but he published one of the biggest science- fiction newsletters around. He wouldn’t have known a literary reference if it bit him on the nose. “Hey, that’s a long way down.

“ “Right. Beautiful night, isn’t it? Arcturus up there, see it? Star with the largest proper motion. Moved a couple of degrees in the last three thousand years. Almost races along.”

Carpentier’s trivial last words: a meaningless lecture to people who not only knew it already, but had read it in my own work. I took the rum and tilted my head back to drink. It was like drinking flaming battery acid. There was no plea - sure in it. I’d regret this tomorrow. But the fans began to shout behind me, and that made me feel good until I saw why. Asimov had come in. Asimov wrote science articles and histories and straight novels and commentaries on the Bible and Byron and Shakespeare, and he turned out more material in a year than anyone else writes in a lifetime. I used to steal data and ideas from his columns. The fans were shouting for him, while I risked my neck to give them the biggest performance of all the drunken conventions of Allen Carpentier.

With nobody watching.

The bottle was half empty when my gag reflex cut in and spilled used rum into my nose and sinuses. I jackknifed forward to cough it out of my lungs and pitched right over. I don’t think anyone saw me fall. It was an accident, a stupid accident caused by stupid drunkenness, and it was all the fans’ fault anyway. They had no business letting me do it! And it was an accident, I know it was. I wasn’t feeling that sorry for myself.

The city was still alive with lights. A big Roman candle burst with brilliant pinpoints of yellows and greens against the starry skies. The view was pleasant as I floated down the side of the hotel.

It seemed to take a long time to get to the bottom.

Excerpted from Inferno by Larry Niven and Jerry Pournelle.

Copyright © 1976 by Larry Niven and Jerry Pournelle.

Published in September 2008 by Tom Doherty Associates, LLC.

All rights reserved. This work is protected under copyright laws and reproduction is strictly prohibited. Permission to reproduce the material in any manner or medium must be secured from the Publisher.

Most helpful customer reviews

26 of 27 people found the following review helpful.
Heck of a ride
By Michael Battaglia
For some reason this seems to be the only Niven/Pournelle collaboration not in widespread print. Indeed that's sad because this is probably one of the more distinctive of their collective musings, if still definitely having their mark on it. The title was no doubt easy to pick, in case you're wondering if the book has anything to do with that wacky long work of poetry by a certain Italian poet, you're absolutely right. A science fiction writer dies and for some strange reason gets sent to hell, which of course he then proceeds to break down into science fiction terms (figuring he must have gotten sent into the future . . . "Infernoland" I love it!) while events and settings around him defy all sense of logic and physics. It's a rollicking ride through the netheregions, the boys barely give you time to catch your breath as Carpentier attempts to replicate Dante's journey through the place to get the heck out of there. Along the way he runs into the twentieth century versions of sins, some of which you might disagree with, since a bunch are political in nature but I found most of them fairly funny and the authors don't hit you over the head with their social commentary. He also runs into some notorious historical figures and the identity of his guide is at first so seemingly obvious that you can't believe that they had the gall to actually include him in the book and then you wonder how come Carpenter doesn't realize until long after you do. A great companion to Dante's poem, it raises a few religious questions just to give you something to think about but overall it's a fun read.

116 of 118 people found the following review helpful.
The correct description of this product
By Ivy Reisner
The publisher's review, listed above as the product description, isn't accurate. Carpentier wasn't pushed from his luxury apartment; he fell in a freak, drunken accident from a hotel window during a science fiction convention. He doesn't feel like he's landed a great opportunity for a book; he feels disgusted and dismayed at the human suffering around him. He isn't determined to meet Satan; he's determined to get out of there.

So, for a correct description, after his sudden death, science fiction writer Allen Carpentier finds himself along the shores of Hell, with a strange guide who wishes only to be known as Benito, a Hell visited once before by Dante Alighieri. This Hell has changed some, and Carpentier visits some places Dante missed, but where Dante mocked the denizens of Hell, and meekly followed as he was led, Carpentier shows pity and mercy to those he meets, and he's determined to take control of the situation he finds himself in. We're treated to a delightful cast of characters, some from history and others from an imagined future world. This is a masterwork from the pen of two great authors, and it is not to be missed.

16 of 18 people found the following review helpful.
Hell has change a bit over the past seven centuries
By E. M. Van Court
Dante's Inferno had sinners chased through forests by evil hounds, and all the punitive mechinations available to the medieval mind hard at work. Niven and Pournelle added all the cruelties that humanity has created for itself since then. As a vain and self-centered science fiction author transits Hell in the company of a repentant Mussolini, the 'new cruelty' is hard at work.

Some sins are revisited, as a fashion model is punished for her obsession with her diet along with classic gluttons also being punished for their obsession with their diets, and a teacher who falsey diagnosed learning disabilities rather than work with slower students suffers in the ring reserved for practicioners of evil magic. Other punishments are revised, as Corvettes (the cars, not the ships) replace hell hounds, and bureaucratic, administrative perfection is required of the residents and enforced by demons. Truly a disturbing vision of eternal punishment.

Through all this, the underlying message is hope and the possibility of redemption, even for the worst offenders.

A brilliant XXth century interpretation of Dante, and well worth reading. Powerful prose and vivid imagery brings this one to life.

E.M. Van Court

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